SGA 2007 Archive
The following SGA games are planned in 2007:
Faery's Tale
- Game System
- Faery's Tale
- Pitch
- Game Master
- Cain Young
- Players
- Characters
- Date
- February 19 & 26, 2007
- Technical Notes
- Recaps
- Player Thoughts
- Additional GM Thoughts
Roanoke
- Game System
- Wushu: Roanoke
- Pitch
- 1587: A small group of English colonists establish a settlement on Roanoke Island
- 1590: The colony is found completely abandoned with no trace of the colonists.
- What happened? Find out!
- Game Master
- Edmund Metheny
- Players
- Characters
- Date
- February 5 & 12, 2007
- Technical Notes
- Recaps
- Player Thoughts
- Additional GM Thoughts
Savage Lorax
- Game System
- Savage Worlds
- Pitch
- In the land of the Lorax
Where the Truffula grows
Sits the greedy old Once-ler
And his band of fellows
- His business is the Thneed
A right ridiculous thing
It makes him so wealthy
He's nigh near a king!
- But the Thneeds are a problem
For the Truffula woods
Because they waste all the Truffula tufts
For the sake of consumer goods!
- But that's not all
The old Once-ler perpetrates
No, he's a right robber baron
Who's put us in dire straits!
- He catches the Swomee-Swans
And bakes them with honey
He skins the brown Bar-ba-loots
And tans their hides for money
- He fries up the Humming-fish
And serves them will dill
There is no creature, that for a few coins
He will not cheerfully kill
- He chops down the trees
The woods he will exhaust
Until the landscape becomes
A de-Truffula'd holocaust
- Will you do something about it?
Will you fight for our cause?
Will you help the Lorax
Undo Once-ler's faux pas?
- Will you help stop his factories?
Will you help stop his axes?
Will you gum up his operations
Tap his whisper-ma-phone? Read his faxes?
- Make no delay!
Now you've heard the pitch!
Turn right at Weehawken!
Sharp left at North Nitch!
- Together we can stop him!
We must act today!
For if we don't, my friends
The Lorax will be lifted away!
- And then it will be too late.
- ...
- I've been playing around with the Savage Worlds book (Thanks Ed & Sophie), and I'd like make a Savage Worlds Lorax game, for two nights in January, if anyone's up to it.
- The setting:
- Truffula Woods near the headquarters of Once-ler, Inc. Old Once-ler is busy chopping down Truffula Trees for their tufts to make the latest consumer product fad: The Thneed. "You need a Thneed"
- The problem:
- Between the industrial smog, the toxic sludge and cutting down the trees, he's killing off the critters that live there: Brown Bar-ba-loots, Swommee Swans, and Humming Fish. And to make matters worse, he's catching the critters, skinning and cooking them, and selling them for profit!
- The solution:
- The Lorax, who speaks for the trees (for the trees have no tongues), is taking matters into his own hands. He's recruiting a band of brave heroes to go toe-to-stocking with Once-ler and his cronies, and put an end to his nefarious practices once and for all!
- Game Master
- Mark Walters
- Players
- 7
- Characters
- Cara Pace - Yertle (Laura)
- Marvin MacMalapert - Star-bellied-sneech (Ed)
- Frolicia Fay O'Friskle - Brown Bar-ba-loot (Sophie)
- Sam I Am - Who (Cain)
- Pequod Picaroon the Pirate - Humming Fish (Kevin)
- Fokker McScud - Swomee Swan (Taylor)
- Cindy Lou Who - Who (Meg)
- Date
- January 22 & 29, 2007
- Technical Notes
- Players will be able to choose a race to play, either Bar-ba-loot, Humming Fish, Swommee Swan, Star-Bellied-Sneech, Who, or Yertle.
- Recaps
- Player Thoughts
- Additional GM Thoughts
The Terror of the Polywampus
- Game System
- Homebrew
- Pitch
- Gather round young'uns and listen to me tale, the tale of mutants and science gone wrong. Up the river from here is the Hanford Nuclear Plant, where they made the atomic bomb and other devices of nuclear devastation!
- In the early days of Hanford, they were nay concerned with the toxic waste they created and much of it was dumped into a leach pond. Into this pond some ducks settled, but most died horribly from the radiation.
- But two of these ducks survived and mated. They laid a clutch of eggs, eggs that glowed at night. All but one of these eggs failed, but the last one, it hatched an abomination. It hatched the monster known as the…
- Polywampus!
- This foul beast was nay a duck, but a throwback to great beasts that once roamed the Earth's prehistory! It was born hungry and it et it's parents, then anything else it could corner: Jack rabbits, coyotes, and other critters. It grew and grew to an enormous size, bigger than a Clydesdale! It's bill is lined with sharp pointed teeth, and it's body is covered with green and brown feathers.
- It can chase you into the Columbia river and hunt you down, it can climb the sides of the valley snap your legs off! It can run faster than you can, and it will eat you whole! The only warning you'll get is it's cry:
- Wauuugh! Wauuugh!
- You hear that lads, it's too late…
- Wauuugh!
- What's that? Did you make that noise?
- Wauuugh! **Thoom** **Thoom**
- It canna be!
- WAUUGH!
- It's the Polywampus! Run! Run! Aieeee!
- **CRUNCH**
- You're a Boy Scout or a Girl Scout, and a giant, mutant Duck Monster just ate your Scout Leader. Can you defeat the Polywampus?
- Game Master
- John Reiher, AKA Kedamono
- Players
- 6
- Characters
- Date
- January 20, 2007
- Technical Notes
- This is also a playtest of John's new RPG rules, the Pulp RPG System, so it's double the fun and double the pleasure. There's room for 6 players of all ages, and you'll be creating your characters at the game, just remember, they are kids, between 10 and 15 years old, out in the great outdoors!
- Recaps
- Player Thoughts
- Additional GM Thoughts
Dungeon & Savages
- Game System
- Savage Worlds
- Pitch
- Your party is now approaching the Village of Hommlet, having ridden up from lands of the Wild Coast. All you have is what you wear and wield, plus the few coins that are hidden in purses and pockets. What you do possess in quantity, though, is daring and desire to become wealthy and famous. Thus your group comes to Hommlet to learn. Is this indeed a place for adventurers to seek their fortunes? You all hope, of course, to gain riches and make names for yourselves. The outcome of this is uncertain, but your skill and daring, along with a good measure of luck, will be the main ingredients of what follows, be it for weal or woe!
- The dusty, rutted road is lined with closely-grown hedges of brambles and shrubs. Here and there it cuts through a copse or crosses a rivulet. To either hand, forest and meadow have given way to field and orchard. A small herd of kine graze nearby, and a distant hill is dotted with the wand stone chimneys with thin plumes of blue smoke rising from them. A road angles west into the hill country, and to either side of the road ahead are barns and buildings — Hommlet at last!
- But who is this? You hear a cry for help from the direction of the mountain road. Investigating, you walk up the mountain road to the next hillock, where you discover a man crumpled in the rise between the wheel ruts. You judge him a villager, by his simple, sturdy clothes. And, by the bloodstains on that garb, and by the cuts on the sturdy staff that lies next to him, you also judge that he has recently seen a fight...
- Game Master
- Johnzo
- Players
- 8
- Characters - "The Five Swell Gals"
- Longrin the human paladin (Mark Walters)
- Mykk the half-Orc fighter (Edmund Metheny)
- Erin the half-Elf ranger (Laura)
- Lyle the Elf bard (Taylor)
- Sianica the human thief (Kayobi)
- Fat Bastard the Dwarf Cleric (Kristian)
- Petunia the Halfling druid (Sophie) and her dog Martha
- Sammy Topbottom the Gnome thief/magic user (Meg)
- Date
- January 8 & 15, 2007
- Technical Notes
- Recaps
- Player Thoughts
- Additional GM Thoughts
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