Attributes
Force
|
4
|
Fortitude
|
3
|
Finesse
|
2
|
Abilities
Athletics
|
3
|
Awareness
|
2
|
Close Combat
|
5
|
Presence
|
4
|
Integrity
|
3
|
Performance
|
1
|
Physique
|
3
|
War
|
2
|
Charms
Excellencies
Add [Ability] dice to an applicable roll. You may buy this charm for multiple Abilities, but must choose a new Ability each time. This is a full Charm purchase and not a repurchase. During combat, this applies on Step 1. Outside of combat, it may be used freely.
Special: this charm may be applied to resistance rolls (such as to resist a hazard or trap) or to reflexively created actions, e.g. a reflexive Build Power action, regardless of Step.
Purchased Excellencies: