Horrors of Averoigne: Character Page Template

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Revision as of 12:15, 13 May 2023 by Pstjmack (talk | contribs) (Skills)
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Character Name:
Player Name:
Profession/Archetype:
Clan/Family:
Sex (Age):
Home Province:


Statistics

Score x5 What Others Notice
Strength
Constitution
Dexterity
Intelligence
Power
Charisma


Derived Attributes

Maximum Current
Hit Points (HP)
Willpower (WP)
Sanity (SAN)
Breaking Point (BP)


Permanent At Hand/Stowed/In Storage
Resources X / X / X

Resource Check Boxes

Resources O O O

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted

Bonds

Score
Personal
Communal

Skills

Alchemy 0 Alertness 20 Animal Handling 10 Appraise 10 Art (Type) 0 Athletics 30 Beguile 20 Carouse 0 Chirurgery 0 Ciphers 0 Craft (Type) 10 Disguise 10 Dodge 30 Drive 20 First Aid 10 Folklore 10 Forage/Hunt 10 Foreign Court/Kingdom (Type) 0 Foreign Language (Type) 0 Harangue/Taunt 10 Herb Lore 20 History 10 Homeland 0 Insight 10 Literacy 0 Melee Weapons 30 Navigate 10 Occult (Type) 10 Persuade 20 Quadrivium 0 Ranged Weapons 20 Reassure 10 Religion (Type) 10 Repair/Devise 0 Ride 10 Sailing (Type) 0 Scavenge 10 Search 20 Siege Weapons 0 Stealth 10 Swim 20 Trivium 0 Unarmed Combat 40 Unnatural 0

Physical Injuries and Ailments




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment




Body armor reduces the damage of all attacks except Called Shots.

Weapons

Skill % Base Range Damage Special capabilities Cost

Personal Details, Obligations, Heirlooms, and Other Notes