Brahnamin's Characters: Stick

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Dwarven Ur-Druid :: Cleric/Bard

"The words of the gods became people. What then shall our words become?"

Druiddwarf00003.png

Base Matrix

Bard L4 | Cleric L1 | LN

AC 18 | HP 38 | Initiative +0 | Proficiency +3 | Size M | Speed 25 (15) | Darkvision 60'

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Abilities/Saves

STR 10 / +0 Save (+0) || DEX 10 / +0 Save (+3) || CON 14 / +2 Save (+2) || INT 10 / +0 Save (+3) || WIS 16 / +3 Save (+3) || CHA 16 / +3 Save (+6)

Dwarven Resilience: Poison resistance + advantage on saves vs poison

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Combat

Armor Proficiencies: Light, Medium, Heavy, Shield

Chain + Shield [AC 18]

Weapon Proficiencies: Battle Axe, Hand Axe, Light Hammer. War Hammer, Long Sword, Short Sword, Rapier, Hand Crossbow, All Simple

Quarterstaff: +6 [to hit] | 1d8+3 [damage] | 1d4+4 [bonus damage] | Versatile (1d8)
[+3 to hit/1d6+0 damage w/o Shillelagh]
Dagger: +4 [to hit] | 1d4+1 [damage] | Finesse/Light/Thrown [20/60]

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Magic

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Feats

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Skills/Tools/Tongues

Str >> Athletics [+3]

Dex || Acrobatics [+1] | Sleight of Hand [+1] | Stealth [+3]

Int || Arcana [+1] | History [+1] | Investigation [+3/P13] | Nature [+3] | Religion [+3]

Wis || Animal Handling [+6] | Insight [+6] | Medicine [+4] | Perception [+6] | Survival [+4]

Cha || Deception [+4] | Intimidation [+6] | Performance [+4] | Persuasion [+4]


Music Instruments: Lute | Flute | Drum


Spoken/Written Languages: Common | Dwarvish | Giantish | Orcish


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Wealth/Equipment

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Background

Outlander | Origin: Exile | Feature: Wanderer


Trait: The midwife carried me into the wildwood to die. This continues to inform my dealings with all who dwell beneath the sky.

Ideal: I pay for my life with the lives of others, spending them or saving them in service to the wildwood.

Bond: I am the Power that Preserves. I will stand until I fall. Then I will fight on from my belly.

Flaw: I am an untended fire in a dry and brittle land. May the earth forgive me.

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Backstory:



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Appearance

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