Talk:Open Ended D10

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Revision as of 16:21, 3 March 2007 by 24.62.5.160 (talk) (*/Added Comment regarding Problem with Dice Method /* Joeteller)
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Problem With Method?

Although your method appears simple, it's simplicity is a problem. It is assuming only a single value (Skill) affecting the die, but in most design systems you have both a Skill and a Attribute that intertwine to produce a success value.

Because you use only a single die, the combined values would overwhelm the randomness factor in regards to the success if both attribute and skill are ranged 1-10 or even 1-5 each, unless you open end the die for the high end for failure (which is not how it works in HARP (the current incarnation of rolemaster).

I see no easy way of dealing with this problem.

joeteller (unquietsoul on gmail.com)