Midnight: the Shadow Killers player Andrew

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Andrew's Characters

Andrew's GM Requests

  • Orc Fighting Techniques - Special fighting techniques that can be learned by a player who has taken the Orc Fighting Initiate feat (Steel and Shadow, pp. 11). Learning a new technique requires one month of study and the expenditure of a certain amount of XP, determined by the number of special techniques the character already knows (50 xp for the first technique, 150 for the second, 300 for the third, etc).

Normally, learning a technique also requires that an appropriate teacher be found. However, given that Durgaz already has the appropriate background for this fighting technique, and has undoubtedly been exposed to it in the past even if he hasn't actually mastered it himself, perhaps he could pick up the ability through practicing it on his own, albeit at a higher XP cost or increased study time. His pathwalker abilities might also be useful in this regard; he might experience a vision in which he possesses this ability, and awaken to attempt to learn it later. After all, if he has a vision of the future in which he has some abilities, clearly he will need to learn them in the present if he wants the vision to come to pass...

'Power Sunder'

'Benefit:' If you successfully sunder an opponent's weapon or shield, you may immediately initiate a trip attack without provoking an attack of opportunity. If you fail, you may not be tripped in return.

'Lunging Cleave'

'Benefit:' Once per round immediately after dropping an opponent, you may make a 5-ft. step. If you have the Cleave feat, you may make this 5-ft. step before your immediate additional attack. In any case, this movement does not count against your movement for the round or as your one 5-ft. step in the round.


Midnight: North & South Portal