Melvin's Spells
Lord Melvin's Spells
Attuned to Jewel of Judgement.
Contents
Ambir pattern imprint[edit]
Frame can hold 12 spells of any power level with great power.
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Power Words[edit]
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Thievish Skills 4[edit]
1[edit]
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2[edit]
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3[edit]
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4[edit]
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Thievish Tops[edit]
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Cantrips 0[edit]
Psyche 12= 28 of 39 cantrips
- 0 Skill in Cantrip means he has learned cantrips, not made a study of them and cannot create his own cantrips.
Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
Chill | Clean | Color | Dampen | Dust | Enrich |
Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
Unseen Hand | Weathertell | Werelight (or Bluelight) |