Pavani Tenehiti
Chronicles of the Fifth Cycliad: Pavani Tenehiti
Pavani Tenehiti
Player: Astronocky
Basics
Name: Pavani Tenehiti
Homeland: Mukhari
Kindred: Human (they/them)
House: Warrior in Chains
Social Class: Outcast in Sakari Heartlands
Occupation: Rogue (Burglar)
Aspects
Origin: betrayal made me what I am today
Essence: daringly adventurous cat burglar
Shadow: sucker for a sob story
Companion: the Little People believe in me
Blood: the uncanny is in my blood
Doom: solve other people's problems before my own
Skills
+4 | Athletics | |||
+3 | Burglary | Stealth | ||
+2 | Devise | Melee | Notice | |
+1 | Lore | Physique | Pillar (Peasantry) | Willpower |
Stress
Physical [1][2][3]
Mental [1][2][3]
Status [1][2]
Wealth [1][2]
Refresh/Fate Points
5 / 5
Stunts
Lore Specialism
Folklore
Tripwire Sensibilities
You’ve run into enough traps that you’ve developed an instinct for avoiding them. You may roll Burglary instead of Investigate or Notice in order to spot or defend against a trap.
Disarm Traps
Act at a +2 skill level in Devise actions to disarm a sophisticated trap you’ve already identified, rendering it permanently harmless. Without this stunt you’re limited to disarming things like simple snares and tripwires.
TBD
TBD
Equipment
Burglar's tools, set of Mukhari clothing, set of dark clothing, concealable weapon (long knife)
Relationships
The Little People
TBD
??Family Ghost??
TBD
Background
Pavani is a Mukhari, from a family with an affinity for the supernatural and otherworldly, and particularly strong ties to the Little People.
Always adventurous and rebellious, they were roped in on a series of stunts to ridicule the ruling Tallanids by daring break-ins to their supposedly secure properties. They were betrayed by someone they trusted during one such stunt, were declared outlaw, and fled their homeland as a result.
They travel now as a seeker after folklore and folktales (a genuine interest, given their family affinity). They fund this by continuing the daring break-ins, but now to redistribute wealth, rather than just to embarass. This path more often than not leads them to people with problems which can be fixed by someone who can access hard to reach places (eg debts are cleared if the paperwork is vanished from the locked rooms of the money lender).
They maintain a connection to the Little People, which gives them a link to home. One day they will return and confront their betrayer, but at the moment there's always something else more urgent to do, and for now that connection home through the Little People is enough.