| Character Name:
|
Magnolia "Maggie" Mar
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| Player Name:
|
Eplov
|
| Profession:
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Con Artist
|
Nationality:
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British
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| Sex (Age):
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Female, (23)
|
| Education:
|
University of Hard Knocks
|
Statistics
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|
Score
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x5
|
What Others Notice
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| Strength
|
10
|
50
|
Average
|
| Constitution
|
10
|
50
|
Average
|
| Dexterity
|
14
|
70
|
Agile
|
| Intelligence
|
10
|
50
|
Average
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| Power
|
14
|
70
|
Strong-Willed
|
| Charisma
|
15
|
75
|
Charming
|
Derived Attributes
|
|
Maximum
|
Current
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| Hit Points (HP)
|
10
|
10
|
| Willpower (WP)
|
14
|
14
|
| Sanity (SAN)
|
70
|
56
|
| Breaking Point (BP)
|
56
|
42
|
|
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Permanent
|
At Hand/Stowed/In Storage
|
| Resources
|
11
|
6 / 5 / 0
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Resource Check Boxes
Incidents of SAN loss without going insane
| Violence
|
O
|
O
|
O
|
adapted
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| Helplessness
|
O
|
O
|
O
|
adapted
|
Bonds
|
|
Score
|
| Personal
|
|
| Beckie Day (Semi-adoptive Sister)
|
15
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| Roderick Staff (Grew up on the streets together. On-again, off-again relationship)
|
15
|
| Ludwig Day (Crime Boss with a soft spot for Maggie)
|
15
|
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|
|
|
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| Communal
|
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| Day Crime Family
|
5
|
|
|
|
Motivations and Mental Disorders
Skills
|
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Total
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Total
|
|
Total
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| Administration (10%)
|
|
Foreign Language (0%)
|
|
Research (10%)
|
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| Alertness (20%)
|
50
|
Harangue (10%)
|
|
Ride (10%)
|
|
| Anthropology (0%)
|
|
Heavy Machinery (10%)
|
|
Science (0%)
|
|
| Appraise (10%)
|
40
|
History (10%)
|
|
Search (20%)
|
50
|
| Archaeology (0%)
|
|
Insight (10%)*
|
60
|
Social Etiquette (10%)
|
50
|
| Art (0%)
|
|
Law (0%)
|
|
Stealth (10%)
|
50
|
| Athletics (30%)
|
50
|
Medicine (0%)
|
|
Streetwise (Criminal Underworld) (0%)
|
40
|
| Charm (20%)
|
60
|
Melee Weapons (30%)
|
50
|
Surgery (0%)
|
|
| Craft (Locksmith) (0%)
|
40
|
Military Training (Type) (0%)
|
|
Survival (Urban) (10%)
|
30
|
| Craft (Type) (0%)
|
|
Swim (20%)
|
| Disguise (10%)
|
30
|
Natural World (10%)
|
|
Track (10%)
|
|
| Dodge (30%)
|
50
|
Navigate (10%)
|
|
Unarmed Combat (20%)
|
|
| Drive (20%)
|
|
Occult (10%)
|
|
Unnatural (0%)
|
|
| Firearms (20%)
|
40
|
Persuade (20%)
|
60
|
Use Gadgets (0%)
|
|
| First Aid (10%)
|
|
Pilot (Type) (0%)
|
|
|
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| Foreign Language (Type) (0%)
|
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Psychoanalyze (10%)
|
|
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| Foreign Language (Type) (0%)
|
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Regional Lore (Type) (0%)
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Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Weapons
|
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Skill %
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Base Range
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Damage
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Lethality
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Kill Damage
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Kill Radius
|
Shots
|
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*
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*
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*
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Personal Details, Work Performance, Special Training and Other Notes