Character Name:
|
Major George Allardice
|
Player Name:
|
pstjmack
|
Profession:
|
Military Officer (retired?)
|
Nationality:
|
British
|
Sex (Age):
|
Male, (45)
|
Education:
|
Royal Military College, Sandhurst
|
Statistics
|
Score
|
x5
|
What Others Notice
|
Strength
|
11
|
55
|
Average
|
Constitution
|
11
|
55
|
Average
|
Dexterity
|
11
|
55
|
Average
|
Intelligence
|
15
|
75
|
Penetrating
|
Power
|
13
|
65
|
Determined
|
Charisma
|
15
|
75
|
Imposing
|
Derived Attributes
|
Maximum
|
Current
|
Hit Points (HP)
|
11
|
11
|
Willpower (WP)
|
13
|
13
|
Sanity (SAN)
|
65
|
65
|
Breaking Point (BP)
|
52
|
52
|
|
Permanent
|
At Hand/Stowed/In Storage
|
Resources
|
13
|
6 / 6 / 1
|
Resource Check Boxes
Incidents of SAN loss without going insane
Violence
|
O
|
O
|
O
|
adapted
|
Helplessness
|
O
|
O
|
O
|
adapted
|
Bonds
|
Score
|
Personal
|
|
Sir John Allardice (Father)
|
15
|
Nripan (Bengali former batman)
|
15
|
Communal
|
|
East India Club
|
15
|
|
|
Motivations and Mental Disorders
Skills
|
Total
|
|
Total
|
|
Total
|
Administration (10%)
|
50
|
Foreign Language (Bengali, 0%)
|
40
|
Research (10%)
|
|
Alertness (20%)
|
50
|
Harangue (10%)
|
50
|
Ride (10%)
|
30
|
Anthropology (0%)
|
40
|
Heavy Machinery (10%)
|
|
Science (0%)
|
|
Appraise (10%)
|
|
History (10%)
|
|
Search (20%)
|
40
|
Archaeology (0%)
|
|
Insight (10%)
|
30
|
Social Etiquette (10%)
|
40
|
Art (0%)
|
|
Law (0%)
|
|
Stealth (10%)
|
|
Athletics (30%)
|
50
|
Medicine (0%)
|
|
Streetwise (0%)
|
|
Charm (20%)
|
|
Melee Weapons (30%)
|
70
|
Surgery (0%)
|
|
Craft (0%)
|
|
Military Training (Intelligence) (0%)
|
60
|
Survival (Mountain/Wilderness) (10%)
|
40
|
Craft (Type) (0%)
|
|
Swim (20%)
|
Disguise (10%)
|
|
Natural World (10%)
|
|
Track (10%)
|
|
Dodge (30%)
|
50
|
Navigate (10%)
|
|
Unarmed Combat (20%)
|
|
Drive (20%)
|
|
Occult (10%)
|
30
|
Unnatural (0%)
|
|
Firearms (20%)
|
50
|
Persuade (20%)
|
40
|
Use Gadgets (0%)
|
|
First Aid (10%)
|
50
|
Pilot (Type) (0%)
|
|
|
|
Foreign Language (Type) (0%)
|
|
Psychoanalyze (10%)
|
|
|
|
Foreign Language (Type) (0%)
|
|
Empire Lore (British India) (0%)
|
40
|
|
|
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Weapons
|
Skill %
|
Base Range
|
Damage
|
Lethality
|
Kill Damage
|
Kill Radius
|
Shots
|
Medium Pistol
|
50%
|
15
|
1D10
|
*
|
*
|
*
|
6
|
|
Rifle
|
50%
|
50
|
1D10+2
|
|
|
|
1
|
Tulwar
|
70%
|
Hand
|
1D10
|
|
|
|
|
Sword Cane
|
70%
|
Hand
|
1D6
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Personal Details, Work Performance, Special Training and Other Notes
Second son of a minor Scottish clan in Kincardineshire, joined the Army as a cadet and obtained a commission in the British Indian Army of the Bengal Presidency. Developed a deep interest in and love of the local environment and culture. Became involved in the Great Game, and rose to Deputy Assistant Quartermaster General for Intelligence with the Presidency Army General Staff. The circumstances of his "retirement" from active service remain obscure. He now maintains modest rooms in Bayswater, attended by his faithful manservant Nripan, and dines often at the East India Club.