Running Sheet Carly
Carly Dear
Father:
Mother:
Children: None
Description:
Hobbies:
Ranks
Points{}
Total:202 = 126 Stats+{24(160) } Powers+40 Skills+{24(160)} Items +(+0/0 allies/Enemies) + Shadows+4 Stuff +15 Storage
Advancement
Abilities gained at Rasak
Work at the Trump Desk
- 4 Good Stff granted by Dwokin
- 100 pips:Stats endurance Chaos to Amber. Chaos to 10=20. Str Chaos to Amber=10. warfare 25 to 46= 21
- Mal at Reiss 20,
- 10 on skills 51 current 29 to spend
Statistics {126}
- Psyche: 70
- Strength:2
- Endurance:13
- Warfare:51
Powers {24(160) }
- (70) Advanced Trump Artist : {Instructed by Finndo}
- (30) Advanced Sorcery : {Instructed by Finndo}
- (40) Advanced Conjuration : {Instructed by Finndo}
- () Advanced Ambir Imprint : {Instructed by Finndo}
- (20) Power Words : Carly's Spells : {Instructed by Finndo}
- 20 Advanced Mal at Reiss : Carly's Spells : {Instructed by Finndo}
- 4 Thievish Skills : Carly's Spells : {Instructed by Random}
- 0 CantripsCarly's Spells
- Operator Finndo's Trump Trap Construct
Skills {40}
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 2 Doctoring
- 1 Pip Skill-Rasak- Medical Training
- 7
- 2 Horsemanship
- 1 Pip Skill-Rasak-Military Horsemanship
- 1 Racing
- 2 Parkour
- 1
- 3
- 2 Accrobatics
- 1 Pip Skill-Rasak-Gymnastics
- 1
- 2 General gardening.
- 1
- 1
- 2 Camping- Wilderness Survival
- 1 Woodcraft
- 1
- 2 Cooking
- 1 Pip Skill-Rasak-Cooking. Butchering. Preparation. Cast Iron. Open Fire.
- 1
- 2 Amber Communication
- 1 Pip Skill-Rasak-Military Technology
- 1 Pip Skill -Rasak-Military Command and Communications.
Allies & Enemies {0/0 = 0}
Allies
various
Enemies
various
Companions
Items {}
Items {}
Knife 21
- 7} Double Speed 2 -Transfer 5
- 7} Combat Reflexes 2-Transfer 5
- 4} Deadly Damage
- 2) N/N : Rapier, Short Sword(Often Worn), Bowie Knife, carving knife.
- 1} ability-Return to hand
- 21
Rapier 22
7} Double Speed 2 -Transfer 5 7} Combat Reflexes 2-Transfer 5 4} Deadly Damage 1} Mold Stuff-Find in Shadow if lost. 2) N/N : Rapier, Broadsword, Short Sword(Often Worn), Scramasax, Woodsman Axe, 1} ability-Return to hand
Trident Dagger-7
Trident Dagger
- 4 Deadly Damage
- 1 Ability-disarm on occasion
- 1 Ability-Ink Wound-Causes a black discoloration after healing
- 1 Ability-Return to hand
- 7
Shadows{}
Stuff{4}
- 3 pips GS- spendable (Dworkin)
- 1 pip GS Permanent (Dworkin)