Gods and Monsters Chargen
Source Material
We will be using the Savage Worlds Adventure Edition Core Book and the Savage Worlds Adventure Edition Super Powers Companion for this game.
Setting Rules
Born A Hero: Heroes may ignore the Rank qualifications for Edges during chargen (excluding Legendary Edges).
Heroes Never Die: As implied, things that should kill you somehow don't. Wild Card NPCs get similar benefit.
High Adventure: Spend a Bennie to gain a one time use of a combat edge of your rank or lower if you otherwise meet its prerequisites (excluding Trait scores).
More Trait Points: PCs begin with 6 attribute points instead of 5 and 15 skill points instead of 12. Additionally, Focus is treated as a Core Skill, starting at d4 instead of Untrained. This skill is required to activate certain super powers.