Cam

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Revision as of 21:46, 23 May 2024 by Eplov (talk | contribs) (Advances)
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Cam :: Clockwork Companion

...

Ancestry :: Construct

Ancestry Features: Quick Recovery, Pain Resistance, Doesn't Breath, Doesn't Eat, Immune to Disease, Immune to Poison, Requires Repair

Attributes

Agility || Smarts - || Spirit || Strength || Vigor || Attribute Cost: 10-2=8

Derived Stats

Pace || Parry || Size || Toughness ()

Skills

Athletics || Notice + || Stealth || Fighting || Repair + || Skill Cost: 8+2

Hindrances

Quirk: Fungal Fascination (-1) - Minor - Cam is fascinated by plants and small animals, but find mushrooms in all their forms positively mesmerizing.
Loyal (-1) - Cam is loyal to his friends and allies.
Stubborn (-1) - Cam is convinced it knows best, especially when Charlie tries to convince it otherwise.
Ugly: Hulking Form (-2) - Major - Cam's size can be off-putting. Charlie thinks it's beautiful, but most folks don't see it that way.

Abilities Edges and Powers

Construct (8)
Quick Recovery - +2 to rolls to recover from Shaken.
Pain Resistance - Ignore 1 point of wound penalties.
Doesn't Breathe -
Immune to Disease -
Immune to Poison -
Requires Repair - Wounds require a Repair roll to fix. Remove one Wound on success, two on a raise. Each attempt takes one hour per current Wound level and ignores the “Golden Hour” rule.
Clockwork (0)
Doesn't Sleep
Dependency - someone needs to rewind its mechanism for about an hour, every day.
Wall Walker (1) - Can walk on walls and ceilings at half Pace.
Additional Action (3) - The Companion has extra limbs and performs multiple actions per turn. Reduce Multi-Action penalties by 2 each turn.
Size: 3 (3) - +3 Size, +3 Toughness

Advances

Martial Artist - Unarmed Fighting +1, fists and feet count as Natural Weapons, add d4 damage die to unarmed Fighting attacks (or increase die a step if you already have it).

Equipment

Armor

Thick plating (2)

Weaponry

Punch (1) - At least two limbs can deliver punches, dealing Str+d4 damage. Can be used with Two-Fisted, Martial Artists, and Bruiser Edges.
Reach (1) - Weapon Reach increased by 1.

Gear

Toolkit nestled inside chassis.

Bio

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