Ludus Vexas Avaxala

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Ludus Vexas Avaxala.jpg


History

Ludus Areas

  • A: Running Paths.
  • B: Front Entrance. This as for wagons as well as foot traffic. It can be closed for defensive purposes.
  • C: Rear Entrance.
  • D: Main Training Fields.
  • E: Stables.
  • F: Tropeaum. This is the museum of of the Ludus. It contains retired harnesses, weaponry, portraits,. It has refreshments kiosks. There is lots of seating for contemplation. Tyros are taught to know their history by studying items in the museum. The Tropeaum is also a powerful defensive structure. Arbelests, catapults, and other display items are placed for defensive use.
  • G: Barracks
  • H: Bath House
  • I: Commander's Residence
  • J: Storage.
  • K: Smithy
  • L: Armory
  • M: Pattern of Amber
  • N: Relation Garden
  • O: Formal Entrance
  • P: Tavern
  • Q: Meeting Hall.
  • R: Class Rooms
  • S: Secondary Training areas.
  • T: Defenestration Pit.

Pattern of Amber

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