Running Sheet Able Teller
{?}
Father:
Mother:
Children:
Description:
Hobbies:
Ranks
- leader War dogs
- graduated Dotson Trucking
Points{}
Total: = 10 Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage
Statistics {10}
- Psyche: Chaos
- Strength: Amber
- Endurance: Amber
- Warfare: 10
Powers { }
Skills {30}
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
Abilities gained at Rasak
- 5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
- 3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
- 2 Pip Strength-Graduates gain at least Amber Strength
- 1 Pip Skill-Rasak-Military Technology
- 1 Pip Skill -Rasak-Military Command and Communications.
- 1 Pip Skill-Rasak-Military Horsemanship
- 1 Pip Skill-Rasak-Gymnastics
- 1 Pip Skill-Rasak- Medical Training
- 1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Allies & Enemies {0/0 = 0}
Allies
various
Enemies
various
Companions
Items {(74)}
Rasak Knife (5)
- 4 Deadly Damage 4
- 1 Ability-1 Return to Hand/Return to Forge on death
- 5 x3 horde 15. Benedict & The Rasak Graduates
Graduate Cord
A symbolic uniform cord worn by graduates in all situations. 16" long.
Guard Outfits (69)
- Standard available immediately.
- Formal available at a later date.
Body Armor (18)
- 1 Animal Vitality
- 2 Double Speed
- 2 Amber Stamina
- 2 Combat Reflexes
- 2 Vs Firearms
- 4 Deadly Damage
- 2 Rapid Healing
- 2 N/N Forms:
- 1 Ability: Call to Hand/Return
- 18 x3=54 Benedict
Leg Armor (6)
- 1 Animal Vitality
- 2 Double Speed
- 2 Amber Stamina
- 1 Ability: call to don/Return
- 6 x3=18 Benedict
Greaves (6)
- 1 Animal Vitality
- 2 Double Speed
- 2 Amber Stamina
- 1 Ability: call to don/Return
- 6 x3=18 Benedict
Vorpal Collar (6)
- 1 Animal Vitality
- 4 Invulnerable: Mithril. Protection from Decapitation.
- 1 Ability: Call to don/Return
- 6x3=18 Benedict
Boots(12)
- 1 Animal Vitality
- 2 Double Speed
- 1 Ability: Call to Don/Return
- 4 x3=12 Benedict
Blades(2-16)
- 1 Animal Vitality
- 2 Double Speed
- 4 Deadly Damage
- 1 Ability: Call to hand/Return
- 8x3=24 Benedict
Under Clothes (5)
- 1 Animal Vitality.
- 2 Vs Firearms
- 2 N/N Forms: Arming garb, daily clothes, other wear.
- 5 x3=15
Guard Outfits (69)
- Standard available immediately.
- Formal available at a later date.
Body Armor (18)
- 1 Animal Vitality
- 2 Double Speed
- 2 Amber Stamina
- 2 Combat Reflexes
- 2 Vs Firearms
- 4 Deadly Damage
- 2 Rapid Healing
- 2 N/N Forms:
- 1 Ability: Call to Hand/Return
- 18 x3=54 Benedict
Leg Armor (6)
- 1 Animal Vitality
- 2 Double Speed
- 2 Amber Stamina
- 1 Ability: call to don/Return
- 6 x3=18 Benedict
Greaves (6)
- 1 Animal Vitality
- 2 Double Speed
- 2 Amber Stamina
- 1 Ability: call to don/Return
- 6 x3=18 Benedict
Vorpal Collar (6)
- 1 Animal Vitality
- 4 Invulnerable: Mithril. Protection from Decapitation.
- 1 Ability: Call to don/Return
- 6x3=18 Benedict
Boots(12)
- 1 Animal Vitality
- 2 Double Speed
- 1 Ability: Call to Don/Return
- 4 x3=12 Benedict
Blades(2-16)
- 1 Animal Vitality
- 2 Double Speed
- 4 Deadly Damage
- 1 Ability: Call to hand/Return
- 8x3=24 Benedict
Under Clothes (5)
- 1 Animal Vitality.
- 2 Vs Firearms
- 2 N/N Forms: Arming garb, daily clothes, other wear.
- 5 x3=15