Edna Hannihan

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Edna Hannihan :: Head of Security

CharlieCoglin2.png

"Yes, you could attack . . . but given your sloppy footwork and poor positioning, I wouldn't advise it. Still, if you must, be aware the shotgun I've been oh-so-casually pointing to the side actually still has your knees conveniently within its arc of fire, so . . . go ahead!"

Ancestry :: Duster

Ancestry Features: Outsider, Environmental Resistance (Dust), Attribute Increase (Smarts), Adaptable

Attributes

Agility D6a.png || Smarts D12a.png || Spirit D8a.png || Strength D4a.png || Vigor D6a.png || Wealth D6a.png

Derived Stats

Pace D5b.png || Parry D5b.png (+ D1b.png w/rapier) || Size D0a.png || Toughness D7b.png (D2b.png)

Skills

Athletics D4a.png || Common Knowledge D4a.png || Battle D12a.png || Fighting D6a.png || Intimidation D6a.png || Notice D6a.png || Persuasion D4a.png || Piloting/Boating D4a.png || Research D8a.png || Shooting D6a.png || Stealth D4a.png

Hindrances

Outsider - Minor - Dusters appear human on the surface - mostly - but settled folk can sense something is off with them. Persuasion rolls are made at -2 vs settled humans.
Code of Honor - Major - Ship's Officer of The Black Sheep.
Loyal - Minor - Edna would do everything in her power to keep the Black Sheep and her crew safe.
Slow - Major - An old injury to her leg, which slows her Pace; and to her back, which reduces her ability to exert much Strength. She uses a cane to compensate.

Edges and Powers

Reliable - Edna gets a free reroll on any Support roll.
Scholar (Battle) - +2 to Battle rolls.

Special Abilities

Environmental Resistance (Dust) - Dusters get +4 to resist the negative effects of Dust that plagues the badlands.
Languages Known - Trade Tongue, ~Ting, ~Pidgin

Advances

1st Advance-- Reliable Edge

Equipment

Armor

Rattler Hide Duster | Armor +2 | Weight: 4

Weaponry

Sawed-Off DB Shot-Cane | Damage: 1-3d6 (+4 w/both barrels | Range: 5/10/20 | Shots: 2 (buckshot) | Weight: 6 | Notes: +2 Shooting
Rapier | Damage: Str+d4 | Weight: 2 | Notes: Parry +1
Unarmed | Damage: Str | Weight: -- | Notes: Try to avoid

Total Weight: 8

Gear

Carried

Bandolier w/ 14 shells (8 buckshot, 8 slugs)
Goggles
Ship's uniform, hat, and boots

Total Weight: 5

Stowed

Extra Shells
Change of Clothes
Personal Logs

Bio

People think conflict causes problems. They have it backward.

Conflict is the problem.

Edna realized that from a very young age. And she decided to become as adept as possible at solving that problem. Mainly because she, of all the people in the world, was one of the very few to grasp that hidden truth. She didn't think the same way as other people did. Never had. She was gifted with brilliant insight, albeit with a narrow focus. And that was okay. Edna was used to people not understanding her. And if she was the only person capable of tackling this problem, then she would.

Not at a root-cause level, mind you. That was for bridge-builders like Malakai. Her job was more akin to Charlie's. Charlie didn't build new ships, she kept the old one running smoothly. Likewise, Edna doesn't prevent wars, she wins the current one. She "fixes" the conflicts that happen to pop up, in order to keep their ship going.

It usually works. Usually.

But sometimes the odds are too great even for a genius, or there's spectacularly bad luck that can't be planned for or mitigated against. That's what happened when The Black Sheep lost its Captain, and Edna lost the good use of her leg and back.

She'd given them a real good fight. They'd held out against overwhelming, seemingly hopeless odds, for longer than they had any right to. And gotten through it. . . . mostly. But not all. Edna misses the Captain, as much as she could miss anyone. They were a dear friend and companion. Every single day, in her mind's eye, Edna still runs through what happened. What she should've known, going in. What she could've done differently, in hindsight. After all, no problem is insurmountable.

Not even when the problem . . . is conflict itself.