Powers {17 }
Cantrips.
Chaos psyche=12 Cantrips
Anatomics
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Blend
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Blind
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Catfall
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Catfeet
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Chain
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Chill
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Clean
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Color
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Dampen
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Dust
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Enrich
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Exterminate or Zap
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Extinguish
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Firefinger
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Float
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Gather
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Gun
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Heat
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Haunting
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Knot
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Know Direction
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Legerdemain
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Mend
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Page Light
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Purify Water
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Sharpen
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Shield
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Slip
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Speed
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Stitch
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Sober
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Stumble
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Temperature
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Tie
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Turn Page
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Unseen Hand
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Weathertell
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Werelight (or Bluelight)
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Power words
1. Power Word {NOGTZ!}: Magic Negation.
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2. Power Word {POLRZ!}: Chaos Negation.
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3. Power Word {SHAGSK!): Psychic Defense.
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4. Power Word {ASKIIR!}: Psychic Disrupt.
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5. Power Word {KROLAK!}: Neural Disrupt.
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6. Power Word {LIEVZ!}: Life force.
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7. Power Word {SCHANG!}: Resume True Form.
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8. Power Word {FORTZ!}: Defensive Luck.
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9. Power Word {LEGANT!}: Pattern Negation.
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10. Power Word {VOILE!}: Pain Attack.
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11. Power Word {JASK!}: Trump Disrupt.
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12. Power Word {MAGIQUE!}: Process Surge.
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13. Power Word {QU1MK!}: Process Snuff.
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14. Power Word {OMBRE!}: Shade.
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15. Power Word {LUUM!}: Light Strobe.
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16. Power Word {AFLAK!}: Spark.
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17. Power Word {HURG!}: Burst of Magic.
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18. Power Word {MARSK!}: Weaken Structure.
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19. Power Word {HAGGK!}: Thunder.
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20. Power Word {ZZAAQ!}: Burst of Psyche.
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21. Power Word {WALLA!}: Summon Prepared Table Set Up
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low order magery
2 Pip-20th Level
11,7,6,5,3,3,2,1
First
1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
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13
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14
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15
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16
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17
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18
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19
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20
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21
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22
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23
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24
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25
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26
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27
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28
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29
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30
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31
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32
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33
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34
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35
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36
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Swamp Mark
- -+15 STR in combat
- Breath Underwater
- immune to swamp poisons