Yuan-Ti Fighter (Champion)
Brahnamin's character for the D&D 5e one-shot Don't Say Vecna.
Kali Scaleblade
- "The words of the gods became people. What then shall our words become?"
Base Matrix
Fighter (Champion) L20 | Alignment LN
AC 18 | HP 231 | Initiative +8 | Proficiency +6 | Size M | Speed 30 | Darkvision 60'
Survivor: +8 HP any turn that starts with half full HP or fewer.
Abilities/Saves
STR 20 / +5 / Save (11) || DEX 17 / +3 / Save (+3) || CON 20 / +5 / Save (+11) || INT 10 / +0 / Save (+0) || WIS 12 / +1 / Save (+1) || CHA 8 / -1 / Save (-1)
Indomitable: Re-Reoll Save (3/long rest)
Yuan-Ti Features
Poison Immunity | Magic Resistance (Spells and Magical Effects)
Combat
Armor Proficiencies: All Armor; Shields
- Scale Armor and Round Shield [AC 18]
Weapon Proficiencies: All Martial, All Simple
Weapons Carried:
- Khopesh: +11 [to hit] | 1d8+7 [damage] | Disarm
- Dagger: +11 [to hit] | 1d4+7 [damage] | Finesse/Light/Thrown [20/60]
- Javelin: [3] +11 [to hit] | 1d6 + 7 [damage] Thrown [30/120]
Fighting Styles: Dueling | Blind Fighting
Second Wind (1d10+1/rest) | Action Surge (2/rest) | Extra Attack (3) | Crit (18-20)
Magic
Sp Att: +5 | Sp DC: 13
Cantrips: Poison Spray (4d12) || L1: Animal Friendship [At Will] (Snakes Only) || L2: Suggestion (1/long rest)
Feats
Alert
Skills/Tools/Tongues
Str >> Athletics [+11]
Dex >> Acrobatics [+3] | Sleight of Hand [+9] | Stealth [+9]
Int >> Arcana [+0] | History [+0] | Investigation [+0] | Nature [+0] | Religion [+0]
Wis >> Animal Handling [+1] | Insight [+1] | Medicine [+1] | Perception [+7] | Survival [+1]
Cha >> Deception [-1] | Intimidation [-1] | Performance [-1] | Persuasion [-1]
Tools: Disguise kit; Thieve's Tools
Spoken/Written Languages: Common | Abyssal | Draconic
Wealth/Equipment
Scale Armor (worn) | Shield (carried) | Khopesh (hip) | Dagger (belt) | Javelins [3] (quiver)
Magic Items
Background
Urchin
- Feature: City Secrets
- Trait: I see things as they are rather than as they pretend to be.
- Ideal: It doesn't matter what you do, so long as you do it well.
- Bond: Fight for what's important. The rest can take care of itself.
- Flaw: I hold a strong belief that some folk would be better folk if they were statues.
Backstory
Kali grew up an anonymous orphan on nameless city streets, human in appearance except for the snakes that grew from her head. She quickly learned to keep them covered to avoid the inevitable fear response from any who saw them.
She also learned to fight, because fear responses were often accompanied by sudden panicked violence. She tried to use her magic gaze to petrify would-be attackers, but she had a defect or weakness, and it never worked.
So she fought, and the more she fought, the more often she won.
Kali was an adult before she learned of the Yuan-Ti and realized she was not, in fact, a discarded Gorgon with broken gaze powers, but part of a complex and varied people with serpentine kinship.
The Yuan-Ti did not welcome her as a lost scion, forcing her to prove her worth at every turn, but she was no stranger to fighting for what she wanted. She learned the weapons and fighting styles of her people and despite having the build and appearance of a spy caste foundling, she became a champion among the warrior caste.
SOP Actions when Absent
COMBAT: Achieve Melee Range. Prioritize high-damage dealers/casters if known. Attack action + 4 extra attacks is standard. Use resources as needed. Note: Ranged attack option are extremely limited.
NON-COMBAT: Whatever actions/skill checks might be helpful incl non-optimal skills, etc. Use resources as needed.