Yalla Ganth Spells

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Powers

Amber Pattern, Basic Imprint.

1 2 3
4 5 6
7 8 9
10 11 12

Boots 2

Left

1 2 3
4 5 6
7 8 9
10 11 12

Right

1 2 3
4 5 6
7 8 9
10 11 12

Coronet

1 2 3
4 5 6
7 8 9
10 11 12

Cantrips

Psyche 45=36 Cantrips

Anatomics Blend Blind Catfall Catfeet Chain
Chill Clean Color Dampen Dust Enrich
Exterminate or Zap Extinguish Firefinger Float Gather Gun
Heat Haunting Knot Know Direction Legerdemain Mend
Page Light Purify Water Sharpen Shield Slip Speed
Stitch Sober Stumble Temperature Tie Turn Page
Unseen Hand Weathertell Werelight (or Bluelight) Control Flames Create Bonfire Druidcraft
Frostbite Guidance Gust Infestation Magic Stone Mending
Mold Earth Poison Spray Primal Savagery Produce Flame Resistance Shape Water
Shillelagh Thorn Whip

Power word

1. Power Word {NOGTZ!}: Magic Negation. 2. Power Word {POLRZ!}: Chaos Negation. 3. Power Word {SHAGSK!): Psychic Defense.
4. Power Word {ASKIIR!}: Psychic Disrupt. 5. Power Word {KROLAK!}: Neural Disrupt. 6. Power Word {LIEVZ!}: Life force.
7. Power Word {SCHANG!}: Resume True Form. 8. Power Word {FORTZ!}: Defensive Luck. 9. Power Word {LEGANT!}: Pattern Negation.
10. Power Word {VOILE!}: Pain Attack. 11. Power Word {JASK!}: Trump Disrupt. 12. Power Word {MAGIQUE!}: Process Surge.
13. Power Word {QU1MK!}: Process Snuff. 14. Power Word {OMBRE!}: Shade. 15. Power Word {LUUM!}: Light Strobe.
16. Power Word {AFLAK!}: Spark. 17. Power Word {HURG!}: Burst of Magic. 18. Power Word {MARSK!}: Weaken Structure.
19. Power Word {HAGGK!}: Thunder. 20. Power Word {ZZAAQ!}: Burst of Psyche. 21. Power Word {WALLA!}: Summon Prepared Table Set Up:Dinner for 6
22. Power Word {WALLA!}: Summon Prepared Table Set Up: 23. Power Word {WALLA!}: Summon Prepared Table Set Up: 24. Power Word {SHOO!}: Clean Table
25. Power Word {FREEZE!}: Prepare Table set up and put it in stasis till summoned. 26. 27.

Druidic

  • 1 Pip-10th Level
  • 6,4,3,2,2,1

Group of 36

1 1 1
1 1 1
2 2 2
2 3 3
3 4 4
5 5 6

Thievish

First

  • bartender
  • Brawling+2
  • Buckler Defence +1
  • bypass traps 50&
  • 5move silently +20%
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15

Second

  • mixologist
  • Brawling+2
  • Buckler Defense +2
  • Bypass 75%
  • climbing 60%
  • juggle 30%
  • Jump & Leap 2Apr%
  • Lip Reading 50%
  • Mimic Animal Sounds 60%
  • pick locks 60%
  • pick pockets 60
  • sap 50%
  • Slight of Hand 80%
  • Streetwise 20%
  • Ventriloquism 80%
Thievish Tops
  • Mixologist
  • Brawling+2
  • Buckler Defense +2
  • Bypass 75%
  • Climbing 60%
  • Juggle 30%
  • Jump & Leap 2Apr%
  • Lip Reading 50%
  • Mimic Animal Sounds 60%
  • Pick locks 60%
  • Pick pockets 60
  • Sap 50%
  • Slight of Hand 80%
  • Streetwise 20%
  • Ventriloquism 80%
  • Move silently +20%