Magical Spell Progression
- 1 Pip-10th Level
- 2 Pip-20th Level
- 3 Pips-30th Level
- 4 Pips-40th Level
- 5 Pips-50th Level
- 26,21,17,13,11,11,8,6,4,2,1
- 6 pips -60th level
- 32,25,22,17,14,14,11,9,7,5,3,1
First, Second & Third Level Spells
| First Level
|
Second Level
|
Second Level
|
Third Level
|
Third Level
|
Third Level
|
| Activate Wand
|
Activate staff (1 type)
|
Measure (Complex/Simple)
|
|
Lightning Bolt
|
x
|
| x
|
x
|
Mini Strength
|
Ball Lightning
|
Lightning Dart
|
Protection/Normal Missiles
|
| Charm Animal Class
|
x
|
x
|
x
|
x
|
Rope Trick
|
| Charm Animal (specific type)
|
Awaken
|
x
|
x
|
x
|
Speed
|
| Charm Person/Specific Intelligent Race
|
Continual Light
|
x
|
x
|
x
|
x
|
| x
|
x
|
Protection/Insects
|
x
|
x
|
x
|
| x
|
x
|
See Invisible
|
Cold Cone
|
x
|
x
|
| Hold Portal
|
Deodorant
|
Silence, 3” Radius
|
Continual Darkness
|
x
|
x
|
| Individual Silence
|
x
|
x
|
x
|
x
|
| Light
|
x
|
x
|
x
|
Micro-Magic Missile
|
| Match (light fire)
|
Extinguish Fire
|
x
|
Dispel Magic
|
x
|
| Muscle Spasm
|
Fireworks
|
x
|
x
|
x
|
| x
|
x
|
x
|
x
|
x
|
| x
|
Flash
|
Wind
|
x
|
x
|
| x
|
x
|
x
|
x
|
x
|
| Silence, 1” Radius
|
x
|
|
x
|
x
|
| Sleep
|
Hallucination
|
x
|
x
|
x
|
| x
|
x
|
x
|
x
|
x
|
| x
|
Knock
|
x
|
x
|
x
|
| Super Match
|
Levitate
|
|
x
|
x
|
| Telescope
|
x
|
x
|
x
|
x
|
| x
|
Magic Missile
|
|
x
|
Projected Mini-Strength
|
Fourth Level Spells
| Projected Midi Strength
|
Activate Any Staff
|
Animal Control
|
Giant Strength
|
Projected Midi Strength
|
Protection/Missiles
|
Remove Curse
|
| Haste (3” × 3” or 2” × 4”)
|
Healing (1 Point/Turn)
|
Strength Multiply (×1-4)
|
Wall Of Thorns
|
Poison Resistance
|
Plant Control
|
Fifth Level
| Crimson Bands
|
Dragon Control
|
Energy Bolt
|
Energy Dart
|
Energy Resistance
|
Giant Control
|
Hold Monster
|
Human Control
|
| Passwall
|
Pathfinding
|
Personal Wizard Lock
|
Projected strength ×1-4
|
Scroll Lock
|
Silver Magnet
|
Super Strength (×1-5)
|
Telekinesis
|
Transmute Iron To Lead
|
Transmute Rock To Mud
|
Sixth Level Spells
| Sixth Level
|
Sixth Level
|
Sixth Level
|
Sixth Level
|
Sixth Level
|
| Acid Protection
|
Air Wall
|
Animate Object
|
Anti-Magic Shell
|
Area Muscle Spasm
|
| Astral Eye
|
Bomb
|
Cold Pellet
|
Cold Protection
|
Control Weather
|
| Daemon Control
|
Death
|
Disintegrate
|
Double-Size Dimension Door
|
Energy Cone, 12”
|
| Energy Micro-Ball
|
Fire Protection
|
Geas
|
Homing Ball Lightning
|
Homing Ball Of Fire
|
| Impact Resistance
|
Indetectability
|
Individual Death
|
Invisible Stalker
|
Lead Wall
|
| Lightning Bolt, 12”
|
Lightning Protection
|
Locate Monster
|
Lower Water
|
Maxi-Energy Cone
|
| Maxi-Strength (1-100)
|
Mega-Cold Cone
|
Mega-Dark Cone
|
Mega-Heat Cone
|
Micro-Feeblemind
|
| Mini-Bomb
|
Mini-Stone Cone
|
Mini-Wide Stone Cone
|
Mirror Wall
|
Monster Control
|
| Monstrous Plant Control
|
Move Earth
|
Negation
|
Part Water
|
Passenger Teleportation
|
| Poison Gas
|
Poison Protection
|
Projected Image
|
Projected Super-Strength
|
Protection/Magic Missiles
|
| Reflect Detection By Implement
|
Reincarnation
|
Smiting
|
Stone Cone
|
Stone to Flesh
|
| Summoning
|
Super Fire Ball (4” Radius)
|
Super Polymorph Self
|
Sustained Dimension Door
|
Time Delay
|
| Ultra Sleep
|
Wide Energy Cone
|
Wizard Wind
|
Seventh & Eighth Level Spells
| Seventh Level
|
Seventh Level
|
seventh Level
|
Seventh Level
|
| Activate Magic
|
Area Feeblemind
|
Area Weakness
|
Castle Protection
|
| Communication
|
Detect Polymorph
|
Disintegrate Magic Metal
|
Energy Bolt, 12”
|
| Hellfire
|
Hold Being
|
Homing Electric Microball
|
Homing Microball
|
| Illusion, 5-Sense
|
Laser
|
Mass Charm
|
Mega-Energy Cone
|
| Micro-Bomb
|
Micro-Cold Pellet
|
Mind Blank
|
Picket Ball Lightning
|
| Picket Ball Of Fire
|
Polymorph Object
|
Pressor Cone
|
Projected Anti-Magic Shell
|
| Protection/Normal Weapons
|
Reflector
|
Reverse Gravity
|
Shielding
|
| Sleep, 12” Radius
|
Super Charm
|
Summon Demon
|
Temporary Teleportal
|
| Variable 12” Lightning Bolt
|
Variable 12” Cold Cone
|
Variable Death Cone
|
Variable 12” Heat Cone
|
| View Past
|
| Eighth Level
|
Eighth Level
|
Eighth Level
|
Eighth Level
|
Eighth Level
|
| Activate Detectors
|
Air Jet
|
Double Phasing
|
Double Ranging
|
Homing Energy Microball
|
| Homing Picket Ball Lightning
|
Homing Picket Ball Of Fire
|
Macro Bomb
|
Macro Cold Cone
|
Macro Heat Cone
|
| Magic-Damping Field
|
Major Extension
|
Permanent Dimension Door
|
Permanent Passwall
|
Power Word
|
| Reflector Wall
|
Scroll Knock
|
Shaped Vari-Ball
|
Shaped Vari-Bolt
|
Summon Person
|
| Symbol
|
Variable 4” Ball
|
Variable Bomb
|
Water Jet
|
|
Ninth Level and Above Spells
These exist but lets not worry about them. They are either deeply in storage or lost to history