Jin Yamamura
| Agent Name: Douglas Yakama | |||
| Code Name: TBD | |||
| Profession: Washington State Police; Missing and Unidentified Person's Unit | |||
| Nationality: American/ Native American | |||
| Sex (Age): Male (44) | |||
| Education: University of Oregon, Washington State Police Academy |
Statistics
| Score | x5 | What Others Notice | |
|---|---|---|---|
| Strength | 10 | 50 | |
| Constitution | 10 | 50 | |
| Dexterity | 11 | 55 | |
| Intelligence | 15 | 75 | Smart |
| Power | 9 | 45 | |
| Charisma | 14 | 70 | Charming |
Derived Attributes
| Current | Maximum | |
|---|---|---|
| Hit Points (HP) | 10 | 10 |
| Willpower (WP) | 9 | 9 |
| Sanity (SAN) | 60 | 60 |
| Breaking Point (BP) | 48 |
Incidents of SAN loss without going insane
| Violence | 0 | 0 | 0 | Adapted |
| Helplessness | 0 | 0 | 0 |
Bonds
| Score | |
|---|---|
| FTO, Retired | 14 |
| Early Partner | 14 |
| FBI Agent in Seattle | 14 |
Motivations and Mental Disorders
Disorder:
Skills
| Total | Total | Total | |||
| Accounting (10%) | 20 | First Aid (10%) | Science (0%) | ||
| Alertness (20%) | 60 | Forensics (0%) | 50 | Search (20%) | 70 |
| Anthropology (0%) | 20 | Heavy Weapons (0%) | SIGINT (0%) | ||
| Archeology (0%) | History (10%) | 30 | Stealth (10%) | ||
| Art (0%): | HUMINT (10%) | 70 | Surgery (0%) | ||
| Artillery (0%) | Law (0%) | 50 | Survival (10%) | ||
| Athletics (30%) | Medicine (0%) | Swim (20%) | |||
| Bureaucracy (10%) | 60 | Melee Weapons (30%) | Unarmed Combat (40%) | 60 | |
| Computer Science (0%) | 10 | Military Science (0%) | Unnatural (0%) | ||
| Craft (0%) | Foreign Languages and Other Skills: | ||||
| Criminology (10%) | 70 | Navigate (10%) | 20 | Language | |
| Demolitions (0%) | Occult (10%) | 20 | Language | ||
| Disguise (10%) | Persuade (20%) | 50 | |||
| Dodge (30%) | Pharmacy (0%) | ||||
| Drive Auto (20%) | 40 | Pilot (0%): | |||
| Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
| Firearms (20%) | 50 | Ride (10%) | 20 | ||
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Police badge and identification card, semi-automatic shotgun, medium pistol, pepper spray cannister, radio, flexible cuffs, reinforced Kevlar vest, vest with identification, gloves, binoculars, high-power flashlight, Forensics kit.
Weapons
| Skill % | Weapon | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots |
| Firearms 50% | Sig Sauer P320, 9mm | 15M | 1d12 | 10/19/33 | |||
| Firearms 50% | Remington 870, 12ga | 75M | 2d6 | 5 |