Hazel Hunt Spells

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Powers { }[edit]

Cantrips[edit]

Psyche 5=24 cantrips

Anatomics Blend Blind Catfall Catfeet Chain
Chill Clean Color Dampen Dust Enrich
Exterminate or Zap Extinguish Firefinger Float Gather Gun
Heat Haunting Knot Know Direction Legerdemain Mend
Page Light Purify Water Sharpen Shield Slip Speed
Stitch Sober Stumble Temperature Tie Turn Page
Unseen Hand Weathertell Werelight (or Bluelight)

Low Order Mage[edit]

1 Light 1 Activate Wand 1 Charm Animal Fowls 1 Charm Animal Horse
1 Charm Animal Goat 1 Sleep 1 Blaze 1 Charm Animal Class
1 Hold Portal 1 Individual Silence 1 Read Magic 1 Super Match
1 1 1 1
2 2 2 2
2 2 2 2
2 2 3 3
3 3 3 3
3 3 4 4
4 4 4 4
4 5 5 5
5 5 6 6
6 6 6 7
7 7 8 8
9

Hexery[edit]

Minor Knacks[edit]

These are generally unable to be woven into hexes.

Simple Knacks

Chill, Dust, Dampen, Dry, Know Direction

Heat, Knot, Mending, Flick, Tip, Turn Page, Werelight

Firefinger , Produce Flame, Gust, Infestation, Thunderclap

Moderate Knacks

Clean, Extinguish, Stitch, Gather,

Control Flames, Sharpen, Shillelagh

Hard Knacks

Color, Catfall, Exterminate or Zap, Purify Water, Frostbite,

Weathertell, Create Bonfire, Mold Earth, Thorn Whip