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Hayley Elliot / The Electrician
Background
Character Name: |
Hayley Elliot
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Codename: |
The Electrician
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Role: |
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Rank: |
Novice
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XP Total: |
0
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Description: |
Shoulder-length dark hair, greenish brown eyes, freckles, rectangular glasses
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Attributes
Agility |
d6
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Smarts |
d8
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Spirit |
d10
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Strength |
d4
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Vigor |
d6
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Secondary Statistics
Pace |
6"
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Parry |
2
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Toughness |
5
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Bennies |
3/3
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Edges
Arcane Background: Super Powers |
what it says on the tin
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McGyver |
make a Repair roll to craft improvised weapons,
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Hindrances
Driven |
Major |
to be the best of the team
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Curious |
Major |
Wants to know everything
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Big Mouth |
minor |
Can't keep a secret
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Bad Eyes |
minor |
-1 to vision-based rolls
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Skills
Skill |
Attribute |
Rank |
Modifiers
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Academics |
Smarts |
- |
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Athletics |
Agility |
d6 |
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Battle |
Smarts |
- |
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Boating |
Agility |
- |
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Common Knowledge |
Smarts |
d6 |
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Driving |
Agility |
- |
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Electronics |
Smarts |
d6 |
+2 from Interface
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Fighting |
Agility |
- |
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Focus |
Spirit |
d10 |
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Gambling |
Smarts |
- |
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Hacking |
Smarts |
d4 |
+2 from Interface
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Healing |
Smarts |
- |
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Intimidation |
Spirit |
- |
|
Notice |
Smarts |
d8 |
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Occult |
Smarts |
- |
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Performance |
Spirit |
- |
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Persuasion |
Spirit |
d4 |
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Piloting |
Agility |
- |
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Repair |
Smarts |
d8 |
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Research |
Smarts |
- |
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Riding |
Agility |
- |
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Science |
Smarts |
- |
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Shooting |
Agility |
- |
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Stealth |
Agility |
d4 |
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Survival |
Smarts |
- |
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Taunt |
Smarts |
d6 |
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Thievery |
Agility |
- |
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Powers
Armor 4 (AP 8) |
Point Cost: 3 |
Modifiers: Device (-1) |
Notes
|
This is a piece of defective TITAN techn that Hayley is able to use.
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Damage Field 5 (3d6) |
Point Cost: 8 |
Modifiers: Area Effect 2, Selective Mod 1 |
Notes
|
This is when Hayley becomes a human Tesla coil.
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Energy Control 5 |
Point Cost: 5 |
Modifiers: none |
Notes
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Controlling electricity/draining it from the grid/overloading
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Environmental Resistance 1 |
Point Cost: 3 |
Modifiers: Immunity (2) |
Notes: electricity
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She's able to withstand electrical power.
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Illusion 4 |
Point Cost: 4 |
Modifiers: none |
Notes
|
A kind of bioelectrical hacking. She can give people anxiety :D
|
Interface 2 |
Point Cost: 2 |
Modifiers: none |
Notes
|
Hacking!
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Invisibility 8 |
Point Cost: 8 |
Modifiers: none |
Notes
|
More biolectrical hacking, this time to erase herself from people's visual field. She can't control the other senses, though. Human brain is too complicated!
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Machine Control 6 |
Point Cost: 6 |
Modifiers: none |
Notes
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The ultimate mechanic (can control a single bulldoze Size 6 for example)
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Range Attack 9 (4d6) |
Point Cost: 15 |
Modifiers: Armor Piercing 4 (AP 8), Charge 1, Heavy Weapon Mod 1 |
Notes
|
Though difficult to use compared to just becoming a Tesla coil, Hayley can focus electricity into a line and attack at range.
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Stun 3 |
Point Cost: 5 |
Modifiers: Strong 2 |
Notes
|
Hayley becomes a human taser.
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Wall Walker 1 |
Point Cost: 1 |
Modifiers: none |
Notes
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Static electricity allows her to cling to walls and ceilings.
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Special Gear
'Failed' Gilgamesh prototype: Powered armour that kept electrocuting its own wearer.