Running Sheet Darby Holt

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Revision as of 18:58, 12 May 2025 by Tolknor (talk | contribs) (Created page with " <big>'''Darby Holt'''</big> 200px '''Father:''' '''Mother:''' '''Children:''' '''Description:''' '''Hobbies:''' =='''Ranks'''== =='''Points{}'''== '''''Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage''''' =='''Statistics {}'''== *Psyche: *Strength: *Endurance: *Warfare: =='''Powers { }'''== =='''Skills {}'''== {| class="wikitable" |- | *1 Weapon Master-Spear *2 **1 **1 *3 *4...")
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Darby Holt

Father:

Mother:

Children:

Description:

Hobbies:

Ranks

Points{}

Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage

Statistics {}

  • Psyche:
  • Strength:
  • Endurance:
  • Warfare:


Powers { }

Skills {}

  • 1 Weapon Master-Spear
  • 2
    • 1
    • 1
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 2
  • 3
  • 4
  • 5

Allies & Enemies {0/0 = 0}

Allies

various

Enemies

various

Companions

Items {}

  • Signature piece

Shadows{}

Stuff{}

Miscellany

That’s a fantastic concept—he fits perfectly into the morally gray, rough-and-tumble world of *TunFaire*. Here’s a refined sketch to help you flesh him out further:

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  • Known in the street as *"The Left Hand of Charity"* or *"The Gentleman Ghost of TunFaire."*

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      1. **Background**:
  • **War Veteran**: Served in the Cantard War alongside Garrett. Known for unconventional tactics, sabotage, and surviving hopeless situations.
  • **Thief-Turned-Robin Hood**: Disillusioned by postwar corruption, he turned his skills to redistribution—targeting slumlords, corrupt guilds, and merchant elites.
  • **World Traveler**: Unlike Garrett, Kory wandered beyond Karenta—learning foreign tricks, studying obscure dialects, and picking up magical countermeasures from other cultures.

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      1. **Personality**:
  • Suave but grounded; more idealist than cynic, but not naïve.
  • Has a knack for languages and street slang; blends in across social strata.
  • Keeps his plans meticulous but makes it *look* improvised.

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      1. **Crew (The Irregular Saints)**:

1. **Raskin** – Ratman second-in-command and logistics genius. Handles traps, escape routes, and stolen goods. 2. **Brugga** – Ogre bodyguard with a soft spot for children and poetry. Darby saved her from military execution. 3. **Vellira Moonthorn** – Half-elven wizardess who hides her magical power under the guise of being a "fortune-teller." Formerly apprenticed at the Wizards' Guild. 4. **Tam and Kell Drunn** – Human brothers, muscle and enforcers. Reformed thugs who now protect the slums. 5. **Brother Skint** – Priest of the obscure deity *Illandra the Forgotten*, who runs soup kitchens, healing huts, and orphan wards funded by the crew’s thefts. Claims the god speaks only to the unwanted.

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      1. **Base of Operations**:
  • An old bathhouse near the Edge, retrofitted with escape tunnels and enchanted wards. It also serves as a disguised temple and clinic. Just off the Row of Temples, so not an official church of TunFaire.

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      1. **Connection to Garrett**:
  • Friendly rivalry; they respect each other, though Garrett often grumbles about Kory's flair for drama.
  • Occasionally trades intel or tips off Garrett to help avoid unnecessary bloodshed.