A Sky of Strife and Storms:Stren Halbrott
Basic Information
Name: Stren Halbrott
Pronouns: He Him
Identity:Naive apprentice Monster hunter of a tamed cursed bloodline
Theme:Wonder
Origin:Traveller of Dunkle Täler villages
Attributes & Status Effects
Dexterity: d10
Insight: d8
Might: d6
Willpower: d8
| Status | Active? | Stat Impacted (-1 die size) |
|---|---|---|
| Slow | DEX | |
| Enraged | DEX + INS | |
| Dazed | INS | |
| Weak | MIG | |
| Poisoned | MIG + WLP | |
| Shaken | WLP |
Hit Points + Derived Stats
HP - Current: 40 Max: 40
MP - Current: 50 Max: 50
IP - Current: 8 Max: 8
Initiative Modifier:
Defense:11
Magical Defense:8
Class Information
Character Level: 5
| Free Benefits: | MP+5, gain rituals of ritualism tradition |
| Skill Name | Skill Description |
|---|---|
| Ritual chimerist | chimerist rituals based on INS+WLP |
| Spell mimic 1 | Gain 3 [SL+2] slots for creature spells INS+WLP check |
| Free Benefits: | HP+5 |
| Skill Name | Skill Description |
|---|---|
| Akromorphosis 1 | unarmed attacks gain +8 to damage, +1 accuracy, can change form. |
| Theriomorphosis 1 | spend 1/3rd HP to take monster form |
| Free Benefits: | IP+2 |
| Skill Name | Skill Description |
|---|---|
| Dodge 1 | +1 [SL] defence with no armour or shields |
Fabula Points
Points: X
Gaining Fabula Points:
- +1 if you have none at the start of a session.
- +1 when a Villain makes an entrance.
- +1 when you fumble a Check.
- +2 if you surrender at zero HP.
Spending Fabula Points:
- Spend 1 point after performing a Check to invoke a trait to reroll one or both dice.
- Spend 1 point after performing a Check to invoke a bond and add its strength to the result.
- Spend 1 point to alter the story. If you alter an existing element, you need permission from whoever introduced it.
Experience Points
XP: 0
At the end of each session, you automatically gain 5 XP. Then:
- Gain X equal to (Fabula Points spent by the group / # of Player Characters).
- Gain XP equal to (Ultima Points spent by Villains).
- Finally, if you have 10 or more XP, lose 10 XP and gain 1 level.
Bonds
Only one emotion from each pair per Bond; a single emotion can be added or moved every time a Bond is updated.
| Person | Admiration or Inferiority? | Loyalty or Mistrust? | Affection or Hatred? |
|---|---|---|---|
| Placeholder |
Equipment
Zenit: 2500
| Martial Armor | Martial Shields | Martial Melee Weapons | Martial Ranged Weapons | |
|---|---|---|---|---|
| May Equip: |
| Slot | Item | Description |
|---|---|---|
| Accessory | ||
| Armor | None | |
| Main Hand | Unarmed | |
| Off Hand | Unarmed |
Arcana& Forms & Spells
Dynamotheria: : MIG 1 die higher, better progress in MIG based challenges
| Name | MP | Targets | Duration | Description |
|---|---|---|---|---|
| Example | 0 MP | X | Y | Some spell. |