Speed Demon

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Speed Demon, PL 15

Str 12 (+1), Dex 16 (+4), Con 14 (+2), Int 10 (0), Wis 12 (+4), Cha 15 (+2)

Skills: Bluff +0 (2) Climb +0 (1) Concentration +0 (1) Diplomacy +0 (2) Disguise +0 (2) Escape Artist +0 (3) Gather Information +0 (2) Handle Animal +0 (2) Intimidate +5 (7) Notice +6 (7) Profession (Forensics) +4 (5) Search +4 (4) Sense Motive +6 (7) Stealth +0 (3) Survival +0 (1) Swim +0 (1) Feats: Assessment, Benefit [Wealth] (5), Defensive Roll (4), Dodge Focus (12), Equipment (5), Evasion (1), Hide in Plain Sight, Improved Initiative (1), Jack-of-All-Trades, Luck (2), Master Plan, Minions (2), Power Attack, Skill Mastery (1), Sneak Attack (3), Startle, Well-Informed, Fearsome Presence (5)

Powers: Device 3 [Utility Belt] [Extra:Grappling Gun, Boomerangs, Smoke Pellets, Tear Gas, Remote Control] [Flaw:Hard to Lose]; Flight 3 [Cape acts as a glider] [Flaw:Gliding]; Protection 4 [Batsuit, Immune to Electricty]; Super-Senses 5 [Darkvision, Tracking, Scent]; Gadgets 1; Immunity 2 [Aging, Disease, Poison]; Regeneration 9 [Recovery Rate 1; Bruised 1; Injured 1; Staggered 2, Disabled 1; Ability Damage2; ] [Feat:Regrowth]

Combat: Attack +18; Damage +6 (unarmed) , +8 (Adamantium Claws Strike, 19-20 Crit)(+6 boomerangs); (Snare, Grappling gun) Grapple +18 , Defense +18 (+3 flat-footed), Initiative +9

Saves: Toughness +12, Fortitude +9, Reflex +14, Will +10

Equipment: (35ep) Claw Burrow (Size: Huge; Toughness: 15; Features: Communications, Computer, Concealed, Dock, Garage, Hangar, Infirmary, Isolated, Laboratory, Library, Living Space, Power System, Security System 2, Workshop. Cost: 20ep) Clawmobile (Strength: 35, Speed: 5, Defense: 8, Toughness: 11, Size: Huge; Features: Alarm, Navigation System, Remote Control; Powers: Cloaking Device [Concealment (Auditory)]; EP: 15)


Abilities 48 + Skills 33 (129 ranks) + Feats 47 + Powers 43 + Combat 36 + Saves 21 + Drawbacks -3 = Total 225

Flaws: Vulnerable (Magnetic) [Uncommon (DC15) | Major (DC15)]