Mano a Mano:Damage
Damage and Health
- Total Damage
- Total damage is the sum of a character's lasting damage and stun damage
- Health
- A character's health is the sum of the character's two highest athletic ability modifiers plus one. This is the maximum total damage a character can take without being incapacitated and falling down
- Toughness
- A character's toughness is half of their health. This is the amount of damage a character can take without a damage penalty.