Mano a Mano:Character CP

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Character CP

The CP of the character's template is given in the template.

The CP of a character's build comes from the following table:

Small Builds        CP   Effect

small               -1   more agility but less health and power
small and powerful  +1   more agility but less health
small and tough     +2   more agility

Weaker Builds       CP   Effect

feeble              -9   less agility, health and power
puny                -5   less health and power
delicate            -3   less health
wimpy               -2   less power

Typical Builds      CP   Effect

fast (light)        +4   more agility
normal               0
slow (heavy)        -4   less agilty

Athletic Builds     CP   Effect

fast and tough      +7   more agility and health
fast and powerful   +6   more agility and power
tough               +3   more health
powerful            +2   more power

Large Builds        CP   Effect

big                 +1   more health and power but less agility
big and fast        +5   more health and power
big and very fast   +9   more health, power and agility

A character's ability level has the same CP value as a templates ability modifier. The template's ability modifiers are already included in the template CP, so a character's ability CP is based on the character's ability levels, and not on the character's ability modifiers. For example, if a Character has a +6 modifier in Stealth ability and his Template has +4 Stealth, then he has 2 levels of Stealth, which is worth 3 CP. If a character has a -3 Nearsighted modifier and their template does not have this disability, then he has 3 levels of Nearsighted, which is worth -6 CP.

            Disability      General Ability or Skill

Level       4  3  2  1     1  2  3   4   5   6   7   8
CP        -10 -6 -3 -1     1  3  6  10  15  21  28  36

If the character is missing any of the limbs described in their Template, subtract the CP of the missing limbs.

  • 3 CP for a Primary Limb
  • 2 CP for a Secondary Limb
  • 1 CP for an Other Limb

For example, if a Sword fighter looses his primary limb in a fight, his loss subtracts 3 CP from his Total CP. If he still has enough of a stub left to attack with, then his maimed primary limb may still be counted as an "Other Limb", and would only be a loss of 2 CP.