PrCs of Scalgard
Cerement
Hit Die: d8
Requirements: To qualify to become a cerement, a character must fulfill all of the following criteria.
Feats: True Believer
Skills: Knowledge (any) 6 ranks, Knowledge (religion) 6 ranks.
Class Skills
The cerement’s class skills (and the key ability for each skill) are Appraise (Int), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Gather Information (Cha), Heal (Wis), Knowledge (all) (Int), Profession (Wis), Search (Int), and Spellcraft (Int).
Skill Points at Each Level
4 + Int modifier.
Level | BAB | Fort Save |
Ref Save |
Will Save |
Special | Spells per Day | |||
---|---|---|---|---|---|---|---|---|---|
0th | 1st | 2nd | 3rd | ||||||
1st | +0 | +2 | +0 | +2 | Domain, Turn Undead | 3 | 1+1 | — | — |
2nd | +1 | +3 | +0 | +3 | Domain | 4 | 2+1 | — | — |
3rd | +2 | +3 | +1 | +3 | Domain, Rebuke Undead | 4 | 2+1 | 1+1 | — |
Red Branch Knight
Hit Die: d10
Requirements: To qualify to become a red branch knight, a character must fulfill all of the following criteria.
Base Attack Bonus: +2
Feats: True Believer
Skills: Knowledge (religion) 3 ranks, Ride 2 ranks.
Class Skills
The Red Branch Knight’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).
Skill Points at Each Level
2 + Int modifier.
Level | BAB | Fort Save |
Ref Save |
Will Save |
Special | Spells per Day |
---|---|---|---|---|---|---|
1st | +1 | +2 | +0 | +0 | Detect Chaos, Aura of Courage, Battlecaster | +1 level of existing class |
2nd | +2 | +3 | +0 | +0 | Divine Grace, Divine Health | - |
3rd | +3 | +3 | +1 | +1 | Paladin Spell List, Turn Undead | +1 level of existing class |
Rime Hag
Hit Die: d8
Requirements: To qualify to become a rime hag, a character must fulfill all of the following criteria.
Feats: True Believer
Skills: Knowledge (religion) 3 ranks, Ride 2 ranks.
Class Skills
The Red Branch Knight’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).
Skill Points at Each Level
2 + Int modifier.
Level | BAB | Fort Save |
Ref Save |
Will Save |
Special | Spells per Day | |||
---|---|---|---|---|---|---|---|---|---|
0th | 1st | 2nd | 3rd | ||||||
1st | +0 | +2 | +0 | +2 | Domain, Evil Eye | 3 | 1+1 | — | — |
2nd | +1 | +3 | +0 | +3 | Chill Aura, Domain | 4 | 2+1 | — | — |
3rd | +2 | +3 | +1 | +3 | Domain, Scrying | 4 | 2+1 | 1+1 | — |
Stormlord
Hit Die: d8
Requirements: To qualify to become a stormlord, a character must fulfill all of the following criteria.
Feats: True Believer
Skills: Survival 3 ranks.
Class Skills
The Stormlord’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).
Skill Points at Each Level
2 + Int modifier.
Level | BAB | Fort Save |
Ref Save |
Will Save |
Special | Spells per Day | |||
---|---|---|---|---|---|---|---|---|---|
0th | 1st | 2nd | 3rd | ||||||
1st | +0 | +2 | +0 | +2 | Domain, Stormbolt | 3 | 1+1 | — | — |
2nd | +1 | +3 | +0 | +3 | Aura of Rage, Domain | 4 | 2+1 | — | — |
3rd | +2 | +3 | +1 | +3 | Domain, Rebuke Undead | 4 | 2+1 | 1+1 | — |