Big John
Big John PL 12 (180PP)
Init +3; 30ft (Run); Defense 20/17 (7 Base, 3 Dex); BAB +7; +12 Melee (17S Punch), +10 Ranged; SV Dmg +10 (8 Protection), Fort +14, Ref +3, Will +3; Str 20, Dex 16, Con 18, Int 16, Wis 16, Cha 12 (Total 73PP)
Skills: Repair 5/+8, PS: Mechanical Engineer 6/+9 (Total 11PP)
Feats: Great Fortitude, Toughness, Durability, Improved Grapple, Improved Pin, Power Attack (Total 12PP)
Powers:
Growth +8 (Source: Mutation; Extras: Thunderclap, Shockwave, Amazing Fortitude Save, Amazing Damage Save [4]) (Cost 9 / Total 76PP) Super Strength +4 (Source: Mutation; Flaws: No Lifting, No Skill Rolls) (Cost 2 / Total 8PP)