GURPS Weapons 41
Weapons of World War III[edit]
Hand Grenades and Incendiaries (Throwing)[edit]
TL | Weapon | Damage | Weight | Fuse | Cost | LC | Notes |
6 | AN-M-8 HC Smoke | spec. (3 yd.) | 1.5 | 2 | 15 | 1 | [1, 2] |
7 | AN-M14 TH3 Thermite | 6d(10) burn | 2 | 4 | 70 | 1 | [2, 4] |
7 | M25A2 Tear-Gas | spec. (2 yd.) | 1.5 | 2 | 25 | 1 | [2, 5] |
7 | M26A1 Fragmentation | 8d+2 cr ex [2d] | 1 | 4 | 25 | 2 | [1] |
7 | M34 WP "Willy Pete" | 2d cr ex [2d] | 2 | 4 | 45 | 1 | [1, 3] |
7 | M61 Fragmentation | 6dx2 cr ex [2d] | 1 | 4 | 40 | 2 | [1] |
7 | M67 Fragmentation | 6dx2 cr ex [3d] | 1 | 4 | 40 | 2 | [1] |
6 | Mk II "Pineapple" Fragmentation | 4d [2d] cr ex | 1.3 | 4 | 10 | 1 | [1] |
6 | Mk IIIA2 Concussion | 8d+2 cr ex | 1 | 4-5 | 10 | 1 | [1] |
6 | F-1 Fragmentation | 3d cr ex [2d] | 1.3 | 4 | 10 | 1 | [1, 2] |
6 | Molotov Cocktail | spec. (1 yd.) | 3 | spec. | 10 | 1 | [2, 3] |
6 | RDG-1 Smoke | spec. (3 yd.) | 1.5 | 2 | 15 | 1 | [1, 2] |
6 | RG-34 Concussion | 6d cr ex | 0.8 | Impact | 10 | 1 | [1, 2] |
6 | RG-42 Fragmentation | 4d cr ex [2d] | 1 | 4 | 15 | 1 | [1, 2] |
7 | RGN-5 Fragmentation | 6d cr ex [3d] | 0.6 | 4 | 25 | 2 | [1] |
7 | RGN-86 Fragmentation | 3d cr ex [3d] | 0.6 | 4 | 25 | 2 | [1] |
6 | RPG-6 Anti-Tank | 8d(10) cr ex [2d] | 2.5 | Impact | 10 | 1 | [1, 6] |
6 | RPG-43 Anti-Tank | 6d(10) cr ex | 2.7 | Impact | 10 | 1 | [1, 6] |
NOTES:
- Takes one Ready maneuver to draw the grenade and a second Ready maneuver to pull the pin. Detonates as indicated by the fuse, depending on grenade type.
- Fills a 3-yard radius with white smoke. The cloud lasts about 120 seconds under normal conditions.
- Anyone hit by a fragment will take an additional 1d of burning damage each second for 20 seconds, or until the fragment is removed. See M-15WP (p. W98).
- Effect is directional through the base of the grenade if set upright. Any other orientation gives 6d(5) burn damage; if thrown, determine orientation randomly. Used to destroy equipment and light fires.
- Fills a 3-yard radius with tear gas; see Tear Gas (p. B439). The cloud lasts about 80 seconds under normal conditions.
- Equipped with a small parachute to insure the grenade lands correctly. -5 to Throwing skill roll to attack a non-horizontal target.