Mano a Mano:Make a Template
Make a Template - Template Generation Example
This example shows how to generate a character template. (See Game Design/Templates.) I envision a Template of nasty monsters called "Sabretooth Penguins" which are about human sized but stockier, with clawed hands and sharp teeth.
1. Dimensions and Modifiers - Sabretooth Penguins are around 60 kg and 1 meter tall. They don't vary in size as much as humans do, so they have low variance. They are similar to humans in speed, power, health and agility, so we give them 1 speed, 4 power, 4 health and 4 agility.
2. Abilities - As super-fast waddling predators, Sabertooth Penguins have no lame disability. Their flippers give them a +2 swimming ability modifier.
3. Natural Weapons and Armor - Sabretooth Penguins have clawed hands with 0.5 meters of reach and a manual dexterity modifier of 0. Their teeth and claws are sharp.
4. Character Points (CP) - 4 power, 1 speed 4 health and 4 agility are all worth 0 CP. 0.5 m reach is worth 100 CP. Sharp sharpness is worth 1000 CP. Multiple natural weapons adds 100 CP. Ambidextrous hands with 0 manual dexterity modifier is worth 0 CP. Swimming ability with a +2 modifier is worth 300 CP. The total CP of our new Sabretooth Penguin template is 1500 CP.
NAME _______________________ AGE ______ SEX _____ TEMPLATE Sabretooth Penguin OCCUPATION(S) _______________________________________________________________ Power _____ ABILITIES Template Character Carrying Capacity _____ kg and disabilities CP Mod CP Lvl Mod Equipment Mass _____ kg swimming ( 600 ) 3 (______) ___ ___ Encumbrance _____ ___________________ (______) ___ (______) ___ ___ Speed-Encumbrance _____ ___________________ (______) ___ (______) ___ ___ Stride _____ ___________________ (______) ___ (______) ___ ___ ground movement _____ m ___________________ (______) ___ (______) ___ ___ water movement _____ m ___________________ (______) ___ (______) ___ ___ air movement _____ m ___________________ (______) ___ (______) ___ ___ climbing movement _____ m ___________________ (______) ___ (______) ___ ___ ___________________ (______) ___ (______) ___ ___ Template CP ( 1800 ) ___________________ (______) ___ (______) ___ ___ Character CP (_______) ___________________ (______) ___ (______) ___ ___ Total CP (_______) ___________________ (______) ___ (______) ___ ___ Template Character Template Character Mass 60 kg _____% _______ kg CP Mod CP Mod Tot Length 1.0 m _____% _______ m Agility ( 0 ) 4 (______) ___ ___ Type height Speed ( 0 ) 1 ___ Var. low Health ( 0 ) 4 (______) ___ ___ Power ( 0 ) 4 (______) ___ ___ NATURAL Template Character WEAPONS Dex Qty Rch Shp QtyCP RchCP ShpCP CP Rch CP Cmb Pwr claws&teeth 0 3 0.5 S ( 100 + 100 +1000 )=( 1200 ) ___ (______) ___ ___ ___________ ___ ___ ___ ___ (_____+_____+_____)=(______) ___ (______) ___ ___ ___________ ___ ___ ___ ___ (_____+_____+_____)=(______) ___ (______) ___ ___ manual dexterity: best 0 2nd best 0 DexCP =( 0 ) NATURAL ARMOR Abs Cvr AbsCP CP _____________________________ ___ ___ x (_____)=(______) _____________________________ ___ ___ x (_____)=(______) EQUIPMENT special modifiers Qty Mass Heft Cmb Reach Cvr Abs Power Shp _______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___ _______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___ _______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___ _______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___ _______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___ _______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___ STUN | DAMAGE | | |