"Reaver" Tai

From RPGnet
Revision as of 04:12, 8 January 2012 by Mr Adventurer (talk | contribs) (took Scrutiny, dropped 2 Sound Constitutions)
Jump to: navigation, search

Back to the main page

Background

Born a good Imperial citizen, Taylonus Grigorian is one of the most charming murderers you are likely to meet.

Don’t take that the wrong way.

Originally an Enforcer, Tai developed a talent for working the streets and earned promotion to the undercover branch of his unit. His skills grew as he infiltrated gangs and minor cults until he was the best in the whole organisation - though he would never tell you that, and nobody outside ranking officers knew his name.

Assigned to infiltrate the House of Blades, a death cult that his superiors had some concerns about, Tai found them to be absolute in their faith in the Emperor. His superiors kept pushing the matter, though, until he became suspicious and did some digging of his own. It didn't take much for him to find out that there was corruption at the highest ranks of his organisation, officers reaching invisibly across the planet to subtly quash the most unshakeable adherence to the God-Emperor. Outraged, he put the skills he'd learned during his time with the cult to use, and unilaterally executed every one of the heretic dogs, leaving behind only the note, "The Emperor reaps what heresy sows." Then he disappeared into the House of Blades, the only people who had known that he was undercover lying dead in their offices.

At some point he began to truly believe in the death cult's deeper philosophies of blood sacrifice to the Emperor. Or perhaps he was so deep undercover, and for so long, that he tricked even himself - which is what he will tell you, if asked. Either way, his assimilation into the cult became complete and he eventually became its most skilled death-adept.

The Inquisition found him, of course, after the file on the murder of the Enforcer officers triggered certain flags and they came investigating. Understanding the full story, the Inquisitional agents revealed themselves to him and offered him a job, which he enthusiastically accepted.

Tai, codename "Reaver", seems to have two personalities: the easygoing smartmouth seen on so many street gangers, and the totally focused professional killer. Whether either of them is his original nature, he can't remember.

Stats

Character Name Player Name Career Path Ascended Career Rank Experience Home World Background Package Transition Package
Reaver Tai Mr Adventurer Scum/Cult-stalker Death Cult Assassin 10 17000 Imperial Pleasure World None Baptism of Blood
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
67 32 32 (4) 30 60 (12) 33 35 43 53 19 3 IP CP

Skills

Acrobatics +20
Awareness +20
Blather
Carouse +20
Charm +20
Common Lore (Imperium)
Common Lore (Imperial Creed, War) (Basic only)
Deceive +20
Disguise +20
Dodge +20
Gamble
Inquiry
Intimidation +10
Lip Reading
Scrutiny
Search +10
Security +20
Sleight of Hand +20
Tech-Use
Speak Language (High Gothic) (Basic only)
Speak Language (Low Gothic)

Stealth Mastery (Concealment, Silent Move, Shadowing)
-Skill Specialties: Concealment, Silent Move, Shadowing

Talents

  • Basic Weapon Training (SP)
  • Cult Briefing (Pleasure cults; Decadence)
  • Disarm
  • Exotic Weapon Training (Neuro-Gauntlet)
  • Hard Target
  • Hip Shooting
  • Jaded
  • Leap Up
  • Melee Weapon Expertise
  • Mighty Shot
  • Nerves of Steel
  • Peer (Cult (Death Cult))
  • Pistol Training (SP)
  • Quick Draw
  • Resistance (Fear)
  • Resistance (Poisons)
  • Sound Constitution x5
  • Step Aside
  • Storm of Blows (Ambidextrous, Dual Strike, Lightning Attack, Swift Attack, Two-weapon Wielder (Melee))
  • Unremarkable
  • Wall of Steel

Traits

  • Blessed Ignorance - -5 to Forbidden Lore Tests
  • Hagiography - Common Lore (Imperial Creed, Imperium, War) are Basic Skills
  • Liturgical Familiarity - Literacy, Speak Language (High Gothic) are Basic Skills
  • Superior Origins - +3 WP
  • Unnatural Agility (x2) - Agility Bonus 12

Ascended Traits

  • Preternatural Speed - Use Lightning Attack as a Half Action or when Charging
  • Cult of Blood - Autoconfirm Righteous Fury with melee weapons, add +1 Pen with melee weapons

Combat Stats

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight Rarity
Weaponname Accuracyname Classname Rangename ROFname Damagename Nom De Plume Clip Name Reloadname Specialabilityname Weightname Rarityname
Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight Rarity
Weaponname Accuracyname Classname Rangename ROFname Damagename Nom De Plume Clip Name Reloadname Specialabilityname Weightname Rarityname
Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight Rarity
Weaponname Accuracyname Classname Rangename ROFname Damagename Nom De Plume Clip Name Reloadname Specialabilityname Weightname Rarityname
Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight Rarity
Weaponname Accuracyname Classname Rangename ROFname Damagename Nom De Plume Clip Name Reloadname Specialabilityname Weightname Rarityname
Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight Rarity
Weaponname Accuracyname Classname Rangename ROFname Damagename Nom De Plume Clip Name Reloadname Specialabilityname Weightname Rarityname
Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight Rarity
Weaponname Accuracyname Classname Rangename ROFname Damagename Nom De Plume Clip Name Reloadname Specialabilityname Weightname Rarityname
  • Initiative Bonus: +12
  • Movement: 6/12/18/36
  • Wounds: 17
  • TB: 3
  • Armor: Head 4; Arms, Body, Legs 5
  • Dodge: 80%
  • Parry: 67%, 77% with a Blade of the House

Equipment

Bionics

  • "Emperor's Forge" bionic augmentation
    • BQ subskin armour (+2 AP to arms, body, legs), cranial armour (+1 AP to head), muscle grafts (+1 SB) and cranial-implant psy-jammer (+20 vs Psy Powers and +10 vs possession)
      • Flavor text

Weapons

  • Weapon Name
    • Notes about weapon (upgrades, quirks, etc.)
    • Weapon Statline
      • Flavor text

Armour

  • Armor Name
    • Fun and exciting subsystems
    • Other notes
    • Power requirements, if any
    • Amount of AP provided
      • Flavor text

Force Field

  • Field Name
    • Field type
    • Protection Rating
    • Fails only on a (insert number here)
      • Flavor text

Other Equipment

  • Equipment name
    • Equipment type
    • Equipment description
      • Flavor text

Experience Spent