Difference between revisions of "'Ot Po'tato"

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(Skills)
 
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*[http://wiki.rpg.net/index.php/Savage_Prax wiki]
 
*[http://wiki.rpg.net/index.php/Savage_Prax wiki]
 +
* You live for the flame... Scorched and permanently smoking you have a talent for blowing smoke rings.
 
=Abilities=
 
=Abilities=
 
*Agility 1d6
 
*Agility 1d6
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*POW 16
+
*POW 15
  
 
=Skills=
 
=Skills=
*Climb d8
+
*Climb d8
 +
*Faith d10
 
*Fighting d6
 
*Fighting d6
 
*Healing d6
 
*Healing d6
 
*Intimidate d6
 
*Intimidate d6
 
*Knowledge plants and animals d6
 
*Knowledge plants and animals d6
*Knowledge Oakfed d6
+
*Knowledge Monkey business d8
*Knowledge Old Lore d4
+
*Knowledge Prax d6
 
*Notice d4
 
*Notice d4
 
*Stealth d6
 
*Stealth d6
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=Edges=  
 
=Edges=  
*Beserk
+
*Berserk if wounded smarts roll or berserk
*Strong willed
+
*Strong willed+2 to taunt and intimidate
*Healer
+
*Healer +2 healing rolls and friends natural healing rolls.
  
 
=Cult edges=
 
=Cult edges=
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=Magic=
 
=Magic=
*Can create small flame on fingers
+
*Can create small flame on fingers (same as ignite spell)
 
**Can light conbustables such as candles and small bushes within 20 feet on a sucessful spirit roll.
 
**Can light conbustables such as candles and small bushes within 20 feet on a sucessful spirit roll.
 +
*Second Sight: With this ability a shaman can see the auras of living things, as if using the Second Sight spell. No expenditure of Power Points is required, only concentration.
  
 
=Spells=
 
=Spells=
*Spirit binding 1
+
*Spirit binding 1. binds a defeated spirit in to a suitable item
*Spirit screen 1
+
*Spirit screen 1. Helps protect you during spirit combat
*FireClaws 4  
+
*FireClaws 4 (fireblade) Gives you burning paws n claws
*Detect Water 1
+
*Detect Water 1 . You don't want any surprises!
 +
*Visibility. Makes those pesky ghosts visible.
 +
*Cremate Dead 4
  
 
=Divine=
 
=Divine=
 
*Oakfed had granted his faithful servant the use of the following spells
 
*Oakfed had granted his faithful servant the use of the following spells
*Summon salamander 2
+
*Summon salamander . Summons a fire elemental....smokin'  '''USED'''
*Create wildfire 2. Increases a fire by 2m or a salamanders size by 2.
+
*Create wildfire . Increases an existing fire into an inferno with the fury of your God.
 +
*Suppress flame...Hopefully puts out that fire you started..he he.
 +
*Gloaming from the Evening Star
  
 
=Fetch=
 
=Fetch=
*Smarts d6
+
*Encona thorny devil
*Pow 12
+
**Smarts d6
 +
**Pow 14/15
 +
**Disrupt, demoralize.
  
 
=Bound spirits=
 
=Bound spirits=
*One
+
*One ex Sable shaman bound in a monkey.
**Smarts d6
+
**Smarts d10
**POW 6
+
**POW 9/15
** Countermagic 2,befuddle 1
+
** Countermagic 2,befuddle 1,glue 1, spirit screen 2.
 +
**Knowledge Prax d8
  
 
=Weapons=
 
=Weapons=
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*Spirit Speech
 
*Spirit Speech
 
*Beast
 
*Beast
 +
*Praxian
  
 
=Equipment=
 
=Equipment=

Latest revision as of 11:07, 1 January 2011

  • wiki
  • You live for the flame... Scorched and permanently smoking you have a talent for blowing smoke rings.

Abilities[edit]

  • Agility 1d6
  • Smarts 1d10
  • Spirit 1d10
  • Strength 1d6
  • Vigor 1d6


  • Parry 5
  • Toughness 5
  • Pace 7
  • Armour
  • Charisma 0


  • POW 15

Skills[edit]

  • Climb d8
  • Faith d10
  • Fighting d6
  • Healing d6
  • Intimidate d6
  • Knowledge plants and animals d6
  • Knowledge Monkey business d8
  • Knowledge Prax d6
  • Notice d4
  • Stealth d6
  • Survival d4
  • Summon spirit d6
  • Taunt d10
  • Throwing d4

Hindrances[edit]

  • All Thumbs
  • Outsider
  • Phobia Water..takes damage

Edges[edit]

  • Berserk if wounded smarts roll or berserk
  • Strong willed+2 to taunt and intimidate
  • Healer +2 healing rolls and friends natural healing rolls.

Cult edges[edit]

  • Shaman
  • Fireproof. Half dam from normal fire.
    • Fire Immunity . Immune to non magic fire. Half dam from magical.

Magic[edit]

  • Can create small flame on fingers (same as ignite spell)
    • Can light conbustables such as candles and small bushes within 20 feet on a sucessful spirit roll.
  • Second Sight: With this ability a shaman can see the auras of living things, as if using the Second Sight spell. No expenditure of Power Points is required, only concentration.

Spells[edit]

  • Spirit binding 1. binds a defeated spirit in to a suitable item
  • Spirit screen 1. Helps protect you during spirit combat
  • FireClaws 4 (fireblade) Gives you burning paws n claws
  • Detect Water 1 . You don't want any surprises!
  • Visibility. Makes those pesky ghosts visible.
  • Cremate Dead 4

Divine[edit]

  • Oakfed had granted his faithful servant the use of the following spells
  • Summon salamander . Summons a fire elemental....smokin' USED
  • Create wildfire . Increases an existing fire into an inferno with the fury of your God.
  • Suppress flame...Hopefully puts out that fire you started..he he.
  • Gloaming from the Evening Star

Fetch[edit]

  • Encona thorny devil
    • Smarts d6
    • Pow 14/15
    • Disrupt, demoralize.

Bound spirits[edit]

  • One ex Sable shaman bound in a monkey.
    • Smarts d10
    • POW 9/15
    • Countermagic 2,befuddle 1,glue 1, spirit screen 2.
    • Knowledge Prax d8

Weapons[edit]

  • Club Str+d4
  • Claws Str +d6+1 Fire damage
  • Bite Str+d4+1 Fire damage


Languages[edit]

  • Firespeech
  • Spirit Speech
  • Beast
  • Praxian

Equipment[edit]