10/3: Free Republic of Ygg

From RPGnet
Revision as of 07:44, 1 June 2022 by Tolknor (talk | contribs) (Created page with "Game: The Free Republic of Ygg GM: @Ginger S (she/her) Cast: 3-6 Players System: Amberway (Everway + Amber crossover) Description: It is a time of dominion from the poles...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Game: The Free Republic of Ygg GM: @Ginger S (she/her)

Cast: 3-6 Players System: Amberway (Everway + Amber crossover)

Description:

It is a time of dominion from the poles of reality, where the ends of the universe rule and the center is suppressed. King Martin rules in the ancient citadel of Amber, whence all Order comes; in Chaos, Emperor Merlin holds the Houses and their Ways in a deathgrip. The shadows between, lawful and chaotic, are ruled by the sea, air, and space lanes and the navies of the great powers. Only one realm offers refuge from the iron fists of the poles: the Free Republic of Ygg, led by the ancient wizard Tree and the Council of the Republic.

You are children of the thinnest blood, of the eighth and ninth generation of descent from Oberon, or the youngest heirs of the Ways, or perhaps merely heroes of Shadow with no royal blood at all. You have pledged your honour and fortune to the Free Republic. The Council has asked you to attend the festivities honouring the hundredth birthday of the Elector Palatine of the Portals to convince the Elector to keep the Portals and their valuable shadow-gates closed to Amber and Chaos. You'll contend with the emissaries of Martin and Merlin, the politics of the Palatinate, and any other interested parties who may want the Portals opened or closed for their own purposes.

Characters:

Contact the GM for group character creation with 5 images relevant to your character. Build will be 20 points using Amberway rules, with powers rules to be provided. 1 additional point for participating in Q&A before the con.

When: UK Evening/Night