1439 Call of Cthulhu

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Chalkline's Hundred Years War CoC game, set in 1439 Brittany Recruitment

Player Characters

Campaign Setup

PC Generation

ChalkLine's Rules

Character Generation. PC generation is basically as per Call of Cthulhu version 6, with the following changes;

Stats;

  • STR: 3D6
  • CON: 3D6
  • SIZ: 2D6+6
  • INT: 2D6+6
  • POW: 3D6
  • DEX: 3D6
  • APP: 3D6
  • EDU: 1D6 for commoners, 2D6 educated laity/clerks, 3D6 for specialist laity/clerks

Skill points are EDUx20 and INTx10, and can be allotted to any skill. However, there is a skill cap of 80%. A PC with a 1d6 EDU has a 20 skill point Bonus. The bonus for 2d6 EDU is 5 skill points.

Skill bases percentages;

Languages: Native: INTx5% Second: EDUx3% Third: EDUx2% Fourth: EDUx1%.

(Note, a PC learns a language in a particular dialect. The dialects of France are;

   * Language isolate:
         o Basque
   * Celtic language:
         o Breton
   * Germanic languages:
         o Alsatian (Elsässerdeutsch)
         o West Flemish dialect of Dutch
         o Lorraine Franconian
   * Romance languages:
         o Catalan
         o Corsican (Corsu)
         o Franco-Provençal
               + Bressan
               + Dauphinois
               + Forèzien
               + Jurassien
               + Lyonnais
               + Savoyard
         o Occitan language (also Lenga d'òc, Langue d'oc):
               + Vivaroalpenc
               + Auvergnat
               + Gascon
                     # Bearnese (Béarnais)
                     # Landese (Landais)
               + Languedocien
               + Limousin
               + Nissart (Niçois or Nissart)
               + Provençal
         o Oïl language family:
               + Bourguignon-Morvandiau
               + Champenois
               + Franc-Comtois
               + French
               + Gallo
               + Lorrain
               + Norman
               + Picard
               + Poitevin
               + Saintongeais
               + Walloon

Dialects of the same language groups are understood at no penalty. Dialects in other language groups are intelligible at three quarters skill.)

  • Accounting: 1%
  • Anthropology: 1%
  • Archaeology: 1%
  • Art
    • (Artistic area): 5%
  • Astronomy: 1%
  • Bargain: 15%
  • Biology: 1% (Keeper permission only)
  • Chemistry: 1%
  • Climb: 40%
  • Conceal: 15%
  • Craft
    • (Craft area): 5%
  • Credit Rating: 5% (Poor), 15% (Commoner), 25% (Bourgeoisie), 35% (Gentry), 50% (Nobility/Peerage)
  • Cthulhu Mythos: None at character generation
  • Computer Use: N/A
  • Disguise: 1%
  • Dodge: DEX x2%
  • Drive Wagon: 15%
  • Electrical Repair: N/A
  • Electronics: N/A
  • Fast Talk: 15%
  • First Aid: 30%
  • Geology: 1%
  • Hide: 10%
  • History: 5%
  • Jump: 25%
  • Law: 1%
  • Library Use: 1% (Literate only)
  • Listen: 25%
  • Locksmith: 1%
  • Martial Arts: 1%
  • Mechanical Repair: 10%
  • Medicine: 1% (Literate only)
  • Natural History: 10%
  • Navigate: 10%
  • Occult: 10%
  • Operate Heavy Machinery: N/A
  • Persuade: 15%
  • Pharmacy: 1%
  • Photography: N/A
  • Physics: N/A
  • Pilot (Sail Boat or Row Boat only): 5%
  • Psychology: 5%
  • Ride: 20%
  • Sneak: 10%
  • Spot Hidden: 25%
  • Swim: 1%
  • Throw: 25%
  • Track: 10%


  • Weapons
  • Hand to hand
    • Fist: 25%
    • Kick: 15%
    • Head Butt: 10%
    • Grapple: 25%
  • Axe
    • One Handed Axe/Hammer: 10%
    • Two Handed Axe/Hammer: 10%
      • Poll Axe/Hammer:
  • Club
    • One Handed Club/Mace: 15%
    • Two Handed Club/Mace: 15%
  • Flail
    • One Handed Flail: 5%
    • Two Handed Flail: 5%
  • Spear
    • Lance (couched): 5%
    • One Handed Spear: 5%
    • Two Handed Spear: 10%
  • Sword
    • Dagger/Short Sword: 15%
    • One Handed Sword: 10%
    • Two Handed Sword: 10%
  • Shield
    • Buckler: 20%
    • Shield: 25%
  • Missile weapons
    • Bow: 10%
    • Crossbow: 25%
    • Javelin: 10%
    • Hurled stone: 25%
    • Seige weapons
      • Trebuchet/Catapult: 1%
      • Espringalde/Ballista: 5%
  • Gunpowder weapons
    • Artillery
      • Bombard: 1%
      • Siege Gun: 1%
      • Field Gun: 1%
    • Hand Guns
      • Arquebus: 30%


Note: Weapons use the same skill number to attack and parry.

House Rules