Editing 3.5 L5R Skills

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 +
licocnab
 
[[Category: Legend of the Five Rings]]
 
[[Category: Legend of the Five Rings]]
 
Back to [[L5R_Player_Resources|Player Resources]].<br>
 
Back to [[L5R_Player_Resources|Player Resources]].<br>
Line 10: Line 11:
 
Allows you immediate, on-the-ground assessment of tactical options in battle.  Does not cover tactical or strategic planning.  You may use it in any of the following four ways:
 
Allows you immediate, on-the-ground assessment of tactical options in battle.  Does not cover tactical or strategic planning.  You may use it in any of the following four ways:
 
* ''Find Advantage'': Once per round as a free action you may make a Battle check (DC 15) to find the quickest route to higher ground, concealment, cover or an effective place to hide (granting a +2 circumstance bonus to Bluff checks used to create a diversion to hide this round).
 
* ''Find Advantage'': Once per round as a free action you may make a Battle check (DC 15) to find the quickest route to higher ground, concealment, cover or an effective place to hide (granting a +2 circumstance bonus to Bluff checks used to create a diversion to hide this round).
* ''Hunch'': As a move action, you may make a Battle check (opposed by the opposing general’s Battle check) to determine what the enemy’s primary goals are, such as whether they will pursue you if you flee, are concentrating on a specific objective, or simply wish to retreat.
+
* ''Hunch'': As a move action, you may make a Battle check (opposed by the opposing general’s Battle check) to determine what the enemy’s primary goals are, such as whether they will pursue you if you flee, are concentrating on a specific objective, or simply wish to retreat.
 
* ''Recognize Ambush'': You may use the Battle skill (DC 20) as part of an examination of an area in order to recognize good points for ambush.  This does not actually allow you to spot a specific ambush without making a successful Spot check, but does allow you a +2 circumstance bonus to Spot checks to see an ambush if you have previously realized you are entering a prime ambush location.
 
* ''Recognize Ambush'': You may use the Battle skill (DC 20) as part of an examination of an area in order to recognize good points for ambush.  This does not actually allow you to spot a specific ambush without making a successful Spot check, but does allow you a +2 circumstance bonus to Spot checks to see an ambush if you have previously realized you are entering a prime ambush location.
* ''Find Weakness'': As a standard action, you may make a Battle check (opposed by the opposing general’s Battle check) in an attempt to find a weakness in the enemy’s tactics or strategy.
+
* ''Find Weakness'': As a standard action, you may make a Battle check (opposed by the opposing general’s Battle check) in an attempt to find a weakness in the enemy’s tactics or strategy.
 
'''Action''': Varies; see above.<br>
 
'''Action''': Varies; see above.<br>
 
'''Retry''': Not until a major outside change occurs in the nature of the battle.<br>
 
'''Retry''': Not until a major outside change occurs in the nature of the battle.<br>
Line 18: Line 19:
 
This is a class skill for barbarians, fighters, rangers and rogues as well as where mentioned in classes specific to Rokugan.<br>
 
This is a class skill for barbarians, fighters, rangers and rogues as well as where mentioned in classes specific to Rokugan.<br>
 
A ranger may apply his favored enemy bonus to Battle checks made against armies lead by or composed primarily of his favored enemy.<br>
 
A ranger may apply his favored enemy bonus to Battle checks made against armies lead by or composed primarily of his favored enemy.<br>
'''Synergy''': If you have 5 or more ranks in Knowledge (war) you gain a +2 bonus on Battle checks.  If you have 5 or more ranks in Sense Motive, you gain a +2 bonus when using Battle to make a hunch about the opponent’s plans.
+
'''Synergy''': If you have 5 or more ranks in Knowledge (war) you gain a +2 bonus on Battle checks.  If you have 5 or more ranks in Sense Motive, you gain a +2 bonus when using Battle to make a hunch about the opponent’s plans.
  
 
<u>Craft (poison)</u> (Int)<br>
 
<u>Craft (poison)</u> (Int)<br>
Line 68: Line 69:
  
 
<u>Mimic</u> (Cha)<br>
 
<u>Mimic</u> (Cha)<br>
This is the ability to reproduce voices or sounds you have heard.  You must spend at least a day practicing a sound you’ve heard, or suffer a –5 penalty to your mimic check.  You cannot attempt to mimic sounds you have never heard before.  Mimic checks are opposed by Listen checks of anyone who might not believe them.<br>
+
This is the ability to reproduce voices or sounds you have heard.  You must spend at least a day practicing a sound you’ve heard, or suffer a –5 penalty to your mimic check.  You cannot attempt to mimic sounds you have never heard before.  Mimic checks are opposed by Listen checks of anyone who might not believe them.<br>
'''Action''': Typically standard, but may be move or even free at DM’s discretion.<br>
+
'''Action''': Typically standard, but may be move or even free at DM’s discretion.<br>
'''Retry''': Yes, but with difficulty.  Once you have failed to fool a target, you must wait until they are no longer suspicious to try again or suffer a cumulative –2 penalty to you checks against that character.<br>
+
'''Retry''': Yes, but with difficulty.  Once you have failed to fool a target, you must wait until they are no longer suspicious to try again or suffer a cumulative –2 penalty to you checks against that character.<br>
 
'''Special''': This is a class skill for rogues as well as for mentioned classes specific to Rokugan.<br>
 
'''Special''': This is a class skill for rogues as well as for mentioned classes specific to Rokugan.<br>
 
'''Synergy''': If you have 5 or more ranks in Listen you gain a +2 bonus to Mimic checks.
 
'''Synergy''': If you have 5 or more ranks in Listen you gain a +2 bonus to Mimic checks.

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)