Difference between revisions of "316 ASIB M1E1"

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(Round 3)
 
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* '''Mission kill tally'''
 
* '''Mission kill tally'''
** Horse: 10
+
** Thorn: 32
** Jackrabbit: 5
+
** Jackrabbit: 16
 +
** Horse: 14
 +
** Daisy: 11
 +
** Graveyard: 5
 
** Screwtop: 4
 
** Screwtop: 4
  
 +
== Health/armour status ==
 +
Using your medi-kits after the last encounter results in:
 +
* Horse
 +
* Jackrabbit
 +
* Graveyard
 +
* Screwtop (used armour)
 +
* Daisy
 +
* Thorn
 +
 +
== Encounter 3 ==
 +
 +
* Starting tokens: 6 (used one for automatic ambush)
 +
* AA: 5
 +
 +
==== End of encounter ====
 +
<hr/>
 +
* '''Opposition'''
 +
** Tokens: 0
 +
** AA: 5
 +
 +
* '''Kills'''
 +
** Jackrabbit: 11
 +
** Thorn: 2
 +
** Daisy: 1
 +
** Horse: 1
 +
 +
==== Round 2 ====
 +
<hr/>
 +
* '''Opposition'''
 +
** Tokens: 1
 +
** AA: 5
 +
 +
* '''Range bands'''
 +
** FAR
 +
** NEAR
 +
*** Horse (C), Jackrabbit (C), Graveyard (M), Screwtop (M,A), Daisy (M)
 +
** CLOSE
 +
*** Thorn (M)
 +
 +
(M)=a mess, (C)=crippled, (A)=used armour
 +
 +
* '''Success'''
 +
** Jackrabbit: use FA to attack, rolled 4 -> <span style="font-weight:bold; color:green">success!</span>, +2 KILL, -1 TOKEN
 +
** Graveyard: use FA to attack, rolled 3 -> <span style="font-weight:bold; color:green">success!</span>
 +
** Daisy: use FA to attack, rolled 3 -> <span style="font-weight:bold; color:green">success!</span>
 +
** Thorn: use FA to attack, rolled 2 -> <span style="font-weight:bold; color:green">success!</span>
 +
** Horse: use FA to attack, rolled 1 -> <span style="font-weight:bold; color:green">success!</span>
 +
 +
* '''Failure'''
 +
** Screwtop: use FA to attack, rolled 10 -> <span style="font-weight:bold; color:red">failure!</span>
 +
** Enemy: use AA to attack, rolled 10 -> <span style="font-weight:bold; color:red">failure!</span>
 +
 +
==== Round 1 ====
 +
<hr/>
 +
* '''Opposition'''
 +
** Tokens: 5
 +
** AA: 5
 +
 +
* '''Range bands'''
 +
** FAR
 +
** NEAR
 +
** CLOSE
 +
*** Horse (C), Jackrabbit (C), Graveyard (M), Screwtop (M,A), Daisy (M), Thorn (M)
 +
 +
(M)=a mess, (C)=crippled, (A)=used armour
 +
 +
* '''Successes'''
 +
** Screwtop: use NFA to move to near, rolled 7-> <span style="font-weight:bold; color:green">success!</span>
 +
** Jackrabbit: use FA to attack, rolled 7-> <span style="font-weight:bold; color:green">success!</span>, +9 KILL, -1 TOKEN, MOVE TO NEAR
 +
** Daisy: use FA to attack, rolled 4-> <span style="font-weight:bold; color:green">success!</span>, +1 KILL, -1 TOKEN, MOVE TO NEAR
 +
** Graveyard: use NFA to move to near, rolled 3-> <span style="font-weight:bold; color:green">success!</span>
 +
** Thorn: use FA to attack, rolled 2 -> <span style="font-weight:bold; color:green">success!</span>, +2 KILL, -1 TOKEN
 +
** Horse: use FA to attack, rolled 1 -> <span style="font-weight:bold; color:green">success!</span>, +1 KILL, -1 TOKEN, MOVE TO NEAR
 +
 +
* '''Failures'''
 +
** Enemy: use AA to attack, rolled 9 -> <span style="font-weight:bold; color:red">failure!</span>
 +
 +
==== Dominance ====
 +
<hr/>
 +
* Enemy use auto ambush special ability. Remove one TOKEN, each PC takes a KILL.
 +
 +
== Health/armour status ==
 +
Using your medi-kits after the last encounter results in:
 +
* Horse (a mess)
 +
* Jackrabbit (a mess)
 +
* Graveyard
 +
* Screwtop (used armour)
 +
* Daisy
 +
* Thorn
  
 
== Encounter 2 ==
 
== Encounter 2 ==
Line 12: Line 104:
 
* Starting tokens: 7
 
* Starting tokens: 7
 
* AA: 5
 
* AA: 5
 +
 +
=== End of encounter ===
 +
<hr/>
 +
* '''Opposition'''
 +
** Tokens: 0
 +
** AA: 5
 +
 +
* '''Medical report'''
 +
** Horse (crippled)
 +
** Jackrabbit (crippled)
 +
** Graveyard (a mess)
 +
** Screwtop (a mess)
 +
** Daisy (a mess)
 +
** Thorn (a mess)
 +
 +
* '''Kills'''
 +
** Thorn: 30
 +
** Daisy: 10
 +
** Graveyard: 5
 +
** Horse: 3
  
 
==== Round 3 ====
 
==== Round 3 ====
Line 18: Line 130:
 
** Tokens: 1
 
** Tokens: 1
 
** AA: 5
 
** AA: 5
 
* '''Yet to act'''
 
** Screwtop
 
** Jackrabbit
 
  
 
* '''Range bands'''
 
* '''Range bands'''
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** CLOSE
 
** CLOSE
  
(M)=mess, (C)=crippled
+
(M)=a mess, (C)=crippled
  
 
* '''Successes'''
 
* '''Successes'''
 
** Enemy: use AA to attack, rolled 4-> <span style="font-weight:bold; color:green">success!</span>
 
** Enemy: use AA to attack, rolled 4-> <span style="font-weight:bold; color:green">success!</span>
 
** Daisy: use FA to attack, rolled 3-> <span style="font-weight:bold; color:green">success!</span>, +5 KILL, -1 TOKEN
 
** Daisy: use FA to attack, rolled 3-> <span style="font-weight:bold; color:green">success!</span>, +5 KILL, -1 TOKEN
** Graveyard: use FA to attack, rolled 3-> <span style="font-weight:bold; color:green">success!</span>, -1 TOKEN
+
** Graveyard: use FA to attack, rolled 3-> <span style="font-weight:bold; color:green">success!</span>
 
** Thorn: use FA to attack, rolled 1-> <span style="font-weight:bold; color:green">success!</span>
 
** Thorn: use FA to attack, rolled 1-> <span style="font-weight:bold; color:green">success!</span>
 +
** Screwtop: use FA to attack, rolled 1-> <span style="font-weight:bold; color:green">success!</span>, USED ARMOUR
  
 
* '''Failures'''
 
* '''Failures'''
 
** Horse: use FA to attack, rolled 8-> <span style="font-weight:bold; color:red">failure!</span>
 
** Horse: use FA to attack, rolled 8-> <span style="font-weight:bold; color:red">failure!</span>
 +
** Jackrabbit: use FA to attack, rolled 8-> <span style="font-weight:bold; color:red">failure!</span>
  
 
==== Round 2 ====
 
==== Round 2 ====

Latest revision as of 05:42, 27 November 2010

Main page

Mission One: Take out the SAM site[edit]

  • Mission kill tally
    • Thorn: 32
    • Jackrabbit: 16
    • Horse: 14
    • Daisy: 11
    • Graveyard: 5
    • Screwtop: 4

Health/armour status[edit]

Using your medi-kits after the last encounter results in:

  • Horse
  • Jackrabbit
  • Graveyard
  • Screwtop (used armour)
  • Daisy
  • Thorn

Encounter 3[edit]

  • Starting tokens: 6 (used one for automatic ambush)
  • AA: 5

End of encounter[edit]


  • Opposition
    • Tokens: 0
    • AA: 5
  • Kills
    • Jackrabbit: 11
    • Thorn: 2
    • Daisy: 1
    • Horse: 1

Round 2[edit]


  • Opposition
    • Tokens: 1
    • AA: 5
  • Range bands
    • FAR
    • NEAR
      • Horse (C), Jackrabbit (C), Graveyard (M), Screwtop (M,A), Daisy (M)
    • CLOSE
      • Thorn (M)

(M)=a mess, (C)=crippled, (A)=used armour

  • Success
    • Jackrabbit: use FA to attack, rolled 4 -> success!, +2 KILL, -1 TOKEN
    • Graveyard: use FA to attack, rolled 3 -> success!
    • Daisy: use FA to attack, rolled 3 -> success!
    • Thorn: use FA to attack, rolled 2 -> success!
    • Horse: use FA to attack, rolled 1 -> success!
  • Failure
    • Screwtop: use FA to attack, rolled 10 -> failure!
    • Enemy: use AA to attack, rolled 10 -> failure!

Round 1[edit]


  • Opposition
    • Tokens: 5
    • AA: 5
  • Range bands
    • FAR
    • NEAR
    • CLOSE
      • Horse (C), Jackrabbit (C), Graveyard (M), Screwtop (M,A), Daisy (M), Thorn (M)

(M)=a mess, (C)=crippled, (A)=used armour

  • Successes
    • Screwtop: use NFA to move to near, rolled 7-> success!
    • Jackrabbit: use FA to attack, rolled 7-> success!, +9 KILL, -1 TOKEN, MOVE TO NEAR
    • Daisy: use FA to attack, rolled 4-> success!, +1 KILL, -1 TOKEN, MOVE TO NEAR
    • Graveyard: use NFA to move to near, rolled 3-> success!
    • Thorn: use FA to attack, rolled 2 -> success!, +2 KILL, -1 TOKEN
    • Horse: use FA to attack, rolled 1 -> success!, +1 KILL, -1 TOKEN, MOVE TO NEAR
  • Failures
    • Enemy: use AA to attack, rolled 9 -> failure!

Dominance[edit]


  • Enemy use auto ambush special ability. Remove one TOKEN, each PC takes a KILL.

Health/armour status[edit]

Using your medi-kits after the last encounter results in:

  • Horse (a mess)
  • Jackrabbit (a mess)
  • Graveyard
  • Screwtop (used armour)
  • Daisy
  • Thorn

Encounter 2[edit]

  • Starting tokens: 7
  • AA: 5

End of encounter[edit]


  • Opposition
    • Tokens: 0
    • AA: 5
  • Medical report
    • Horse (crippled)
    • Jackrabbit (crippled)
    • Graveyard (a mess)
    • Screwtop (a mess)
    • Daisy (a mess)
    • Thorn (a mess)
  • Kills
    • Thorn: 30
    • Daisy: 10
    • Graveyard: 5
    • Horse: 3

Round 3[edit]


  • Opposition
    • Tokens: 1
    • AA: 5
  • Range bands
    • FAR
    • NEAR
      • Horse (M), Jackrabbit (M), Graveyard (M), Screwtop (M), Daisy, Thorn
    • CLOSE

(M)=a mess, (C)=crippled

  • Successes
    • Enemy: use AA to attack, rolled 4-> success!
    • Daisy: use FA to attack, rolled 3-> success!, +5 KILL, -1 TOKEN
    • Graveyard: use FA to attack, rolled 3-> success!
    • Thorn: use FA to attack, rolled 1-> success!
    • Screwtop: use FA to attack, rolled 1-> success!, USED ARMOUR
  • Failures
    • Horse: use FA to attack, rolled 8-> failure!
    • Jackrabbit: use FA to attack, rolled 8-> failure!

Round 2[edit]


  • Opposition
    • Tokens: 4
    • AA: 5
  • Range bands
    • FAR
    • NEAR
      • Horse, Jackrabbit, Graveyard, Screwtop, Daisy, Thorn
    • CLOSE
  • Successes
    • Daisy: use FA to attack, rolled 5-> success!, +5 KILL, -1 TOKEN
    • Thorn: use FA to attack, rolled 4-> success!, +14 KILL, -1 TOKEN
    • Graveyard: use FA to attack, rolled 3-> success!, +3 KILL, -1 TOKEN
    • Enemy: use AA to attack, rolled 3-> success!
  • Failures
    • Jackrabbit: use FA to attack, rolled 10-> failure!
    • Screwtop: use FA to attack, rolled 6-> failure!
    • Horse: use FA to attack, rolled 6-> failure!

Round 1[edit]


  • Opposition
    • Tokens: 7
    • AA: 5
  • Range bands
    • FAR
    • NEAR
      • Horse, Jackrabbit, Graveyard, Screwtop, Daisy, Thorn
    • CLOSE
  • Successes
    • Thorn: use FA to attack, rolled 6-> success!!; +16 KILL; -1 TOKEN
    • Graveyard: use FA to attack, rolled 5-> success!!; +2 KILL; -1 TOKEN
    • Horse: use FA to attack, rolled 2-> success!!; +3 KILL; -1 TOKEN
  • Failures
    • Daisy: use FA to attack, rolled 8-> failure!
    • Jackrabbit: use FA to attack, rolled 8-> failure!
    • Screwtop: use FA to attack, rolled 6-> failure!
    • Enemy: use AA to attack, rolled 6-> failure!

Dominance[edit]


  • Horse: 6 -> success!
  • Jackrabbit: 4 -> success!
  • Graveyard: 3 -> success!
  • Screwtop: 10 -> failure!
  • Daisy: 9 -> failure!
  • Thorn: 7 -> failure!
  • Enemy: 6 -> failure!

Encounter 1[edit]

  • Starting tokens: 5
  • AA: 3

End of encounter[edit]


  • Opposition
    • Tokens: 0
    • AA: 3
  • Kills
    • Horse: 10
    • Jackrabbit: 5
    • Screwtop: 4

Round 2[edit]


  • Opposition
    • Tokens: 3
    • AA: 3
  • Range bands
    • FAR
      • Daisy, Graveyard, Screwtop, Jackrabbit, Thorn
    • NEAR
      • Horse
    • CLOSE
  • Successes
    • Horse: use FA to attack, rolled 6 -> success!; +9 KILL, -1 TOKEN;
    • Screwtop: use FA to attack, rolled 3 -> success!; +3 KILL, -1 TOKEN;
    • Jackrabbit: use FA to attack, rolled 3 -> success!; +5 KILL, -1 TOKEN;
    • Thorn: use NFA to move to near, rolled 1 -> success!; move to NEAR;
  • Failures
    • Enemy: use AA to attack, rolled 10 -> failure!
    • Daisy: use FA to attack, rolled 9 ->failure!
    • Graveyard: use FA to attack, rolled 7 ->failure!

Round 1[edit]


  • Opposition
    • Tokens: 5
    • AA: 3
  • Range bands
    • FAR
      • Daisy, Graveyard, Screwtop, Horse, Jackrabbit, Thorn
    • NEAR
    • CLOSE
  • Successes
    • Horse: use FA to attack, rolled 3 -> success!; +1 KILL, -1 TOKEN; move to NEAR;
    • Screwtop: use FA to attack, rolled 2 -> success!; +1 KILL, -1 TOKEN
  • Failures
    • Jackrabbit: use FA to attack, rolled 10 -> failure!
    • Thorn: use NFA to move to near, rolled 9 ->failure!
    • Enemy: use AA to attack, rolled 8 -> failure!
    • Daisy: use FA to attack, rolled 7 ->failure!
    • Graveyard: use FA to attack, rolled 6 ->failure!

Dominance[edit]


  • Daisy: 5 -> success!
  • Graveyard: 3 -> success!
  • Screwtop: 2 -> success!
  • Enemy: 2 -> success!
  • Horse: 9 -> failure!
  • Jackrabbit: 7 -> failure!
  • Thorn: 5 -> failure!