5e Forsaken Gods: Knight-Errant Saul Ahriman

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Knight-Errant Saul Ahriman

Saul Ahriman.jpeg

  • Personality Trait: I am careful and considered - and like to be perceived that way. I want others to think of me as a philosopher, not a soldier.
  • Ideal: Knowledge. The path to power and self-improvement is through knowledge.
  • Bond: If you engage me in honest debate, and I learn something from you, I will defend you.
  • Flaw: I am too adept at abstracting out the suffering of others into the hypothetical.

Background

  • Human Fighter (Rune Knight) Level 5
  • Alignment: Lawful Neutral
  • Background: Sage

Attributes

Abilities

  • STR: 18 (+4)
  • DEX: 10 (+0)
  • CON: 16 (+3)
  • INT: 12 (+1)
  • WIS: 14 (+2)
  • CHA: 10 (+0)

Feats

  • Resilient (Wisdom) - Wisdom saving throw proficiency, +1 Wisdom (included)

Combat Details

  • AC: 20 (plate, shield)
  • HP: 49
  • Speed: 30’
  • Proficiency: +3

Skills and Proficiencies

  • Proficiencies: Light Armour, Medium Armour, Heavy Armour, Simple Weapons, Martial Weapons
  • Saving Throws: Strength, Constitution, Wisdom
  • Skills: Arcana, Athletics, History, Perception
  • Tool Proficiencies: Smiths' Tools
  • Languages: Common, Elven, Dwarven, Draconic, Giant

Saving Throws

  • Strength +7
  • Dexterity +0
  • Constitution +6
  • Intelligence +1
  • Wisdom +5
  • Charisma +0

Skills

Arcana +4
Athletics +7
History +4
Perception +5
Religion +4

Traits and Features

Researcher
Fighting Style: Dueling
Second Wind (1d10+5)
Action Surge
Rune Carver: Stone Rune and Fire Rune
Giant's Might 3/LR
Extra Attack

Attacks

Shatterspike +8 melee (1d8+7 slashing)
Javelin +7 melee or 30/120 thrown (1d6+6 piercing)
Dagger +7 melee or 20/60 thrown (1d4+6 piercing)

Equipment

Shatterspike
Gleaming Plate Armour (Common)
Shield
Javelins, 4
Priest's Pack - 10 candles, an alms box, 2 blocks of incense, a censer, vestments
Scholar's Pack - a book of lore, a bottle of ink, an ink pen, 10 sheets of parchment, a little bag of sand, a small knife
Potion of Healing
Healer's Kit
Smiths' Tools
Dagger
Antitoxin
Holy Water
Holy Symbol (amulet)
Bullseye Lantern
Grappling Hook
Block and tackle
Scroll case, 3
Oil, 4
Bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch
184gp
8sp

Background

The Storm Titans are a specialised unit of very tall elite soldiers famed for their use of electromechanikal weaponry. Torgul joined the military at a young age and showed the right qualities (tremendous height, strength, and the judiciousness to use it well) to be permitted to audition to join their ranks, where he excelled. The Titans have been part of many of the sallies made from time to time to scout the surface world. Torgul has fought on the surface, and brought back a shattered sword taken from a walking corpse he destroyed. Many of his unit were slain in that excursion, and when Torgul returned he took an extended leave of absence that seemed to stretch indefinitely. He eventually began to take work as a mercenary, embarking on forays to counter the occasional things that bubbled up from the depths or to travel dangerous lands offering protection for those searching for something, above or below.

Person

Despite his terrifying stature - especially in wargear - Torgul is quite a mild personality, conscious of his power and his role as an elite protector of the people and prosecutor of their enemies. He is careful that his size and strength do not cause chaos, and is willing to put them to use to help others even when he is not on the battlefield. Many have tried to persuade him to compete against steamjacks in industrial trials. Where he is firm is in the defence of others, especially his friends; and in his insistence that working together is the best way to do things. In battle, he acts quickly and decisively, playing to his strengths.