A&O House Rules

From RPGnet
Revision as of 21:56, 11 October 2007 by Meriss (talk | contribs)
Jump to: navigation, search

AlphaOmega


House Rules

  • There are no new Charms created for such trees as Computer or Firearms, you will have to develop these. Excellencies are fine though.
  • You can have up to two non-Excellency "custom" Charms at character creation pending ST approval.
  • No Artifact at the start.
  • The Magical Materials are legendary and lost to time.
  • Manses are super rare nowadays, but Demesnes can be found.

Skill Changes
Ride = Drive
Sail = Pilot
Larceny is still Larceny but covers high-tech Security
Craft (Technology) is the primary skill of engineers and mechanics
Archery is still viable but Firearms is a more common substitute
War covers using military weaponry like bazookas and stuff
Lore and Occult are now one skill called Academics. It has all the Charms of both.