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The most commonly known powers are Mind Link, Mind Reading and Mind Wipe. Anyone taking the psionic powers arcane background must chose at least one of these as one of their starting powers.</br>
 
The most commonly known powers are Mind Link, Mind Reading and Mind Wipe. Anyone taking the psionic powers arcane background must chose at least one of these as one of their starting powers.</br>
  
The following powers are not allowed in Star Trek – Banish, Barrier, Blast, Bolt, Lower Trait, Burrow, Burst, Damage Field, Divination, Entangle, Fly, Growth/Shrink, Intangibility, Resurrection, Shape Change, Summon Ally, Telekinesis, Teleport, Wall Walker or Zombie. These powers not normally allowed for most characters or normally encounters but can still be found among powerful godlike beings and super psionics.</br>
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The following powers are not allowed in Star Trek – Banish, Barrier, Blast, Bolt, Lower Trait, Burrow, Burst, Damage Field, Divination, Entangle, Fly, Growth/Shrink, Intangibility, Resurrection, Shape Change, Summon Ally, Telekinesis, Teleport, Wall Walker or Zombie. These powers not normally allowed for most characters or encounters can still be found among powerful godlike beings and super psionics.</br>
  
 
'''Modified Powers''' Arcane Protection, Boost Trait, Darksight, Environmental Protection, Farsight, Invisibility, Protection, Relief, Sloth, Speed, Smite, Read Language and Warrior’s Gilt – all change to Range: Self only.</br>
 
'''Modified Powers''' Arcane Protection, Boost Trait, Darksight, Environmental Protection, Farsight, Invisibility, Protection, Relief, Sloth, Speed, Smite, Read Language and Warrior’s Gilt – all change to Range: Self only.</br>

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