Editing AWADE.StarTrek.PrimeD
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| '''Energy Reserves (U)''': Impluse drives and back up fussion banks can provided additional energy to the ship. Each energy reserve adds 100% of the standard Energy rating to the ship || ¼ Size | | '''Energy Reserves (U)''': Impluse drives and back up fussion banks can provided additional energy to the ship. Each energy reserve adds 100% of the standard Energy rating to the ship || ¼ Size | ||
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− | | '''Fewer Crew or Passengers (U)''': For every | + | | '''Fewer Crew or Passengers (U)''': For every 10 fewer crew the ship has it gains an additional 1 modifer. || n/a |
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| '''Fixed (U)''': “Fixed” weapons cannot rotate. On the table-top, they have a 45° firing arc. Fixed weapons must chose an arc -- Forward, Port (left), Starboad (right), Aft (back). For ships that are 14 or greater can only fire at most craft with weapons facing that side (arc). Smaller ships can make a contested ''Pilot'' skill test, beating the target ship grants two arc or they face the worst arch of weapons (winner's choice), a raise three aches and two raises all arch in the same round. Total all like Fixed weapons first, then halve their combined Mod cost. || n/a | | '''Fixed (U)''': “Fixed” weapons cannot rotate. On the table-top, they have a 45° firing arc. Fixed weapons must chose an arc -- Forward, Port (left), Starboad (right), Aft (back). For ships that are 14 or greater can only fire at most craft with weapons facing that side (arc). Smaller ships can make a contested ''Pilot'' skill test, beating the target ship grants two arc or they face the worst arch of weapons (winner's choice), a raise three aches and two raises all arch in the same round. Total all like Fixed weapons first, then halve their combined Mod cost. || n/a |