Editing A Forest Romp in Dihad

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To avoid a huge amount of fiddling and dice rolling, we're going to simplify starting money. Pick any career your character qualifies for. You get five weeks of their pay to buy your starting equipment with. We won't roll for disasters or bonus attributes for this starting period. If you hold a job once gameplay begins, we will.
 
To avoid a huge amount of fiddling and dice rolling, we're going to simplify starting money. Pick any career your character qualifies for. You get five weeks of their pay to buy your starting equipment with. We won't roll for disasters or bonus attributes for this starting period. If you hold a job once gameplay begins, we will.
  
== Coins & Coin Purses ==
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== Coin Purse ==
All figures have, ''unless stated otherwise'', a coin purse, which takes up a belt slot. It doesn't weigh anything on its own. It lets you carry up to 1kg of coins which don't count against your encumbrance. This is to mitigate bookkeeping somewhat. Additional belt pouches follow the RAW.
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Everyone has a coin purse, which takes up a belt slot. It doesn't weigh anything on its own. It lets you carry up to 1kg of coins which don't count against your encumbrance. This is to mitigate bookkeeping somewhat.
 
 
For purposes of this game, all coins and regular gems are 1/100th of a kilogram. Therefore, you can fit 100 of them in your coin purse. If you find some specifically fist-sized ruby, then it's going to weigh more. You're welcome to leave it behind if you think it's too heavy.
 
  
 
== Combat ==
 
== Combat ==

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