Abbey of the Abyss

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The Abbey of Abyss has been a spot of evil for many thousands of years. When the fortress was a Dhakaani outpost, a great battle of the Daelkyr War was fought against a malignant horror that they managed only to bind with the power of the sword Demon Slayer. The horrible creature was deemed too great a threat to the living and was bound within its walls as the design of the imprisoning tower was built to keep it bound.


Eventually, a follower of Karn the Conqueror decided to make the spot to be the main house for the Castle that he was going to construct. In the end, he went mad and killed his entire family with a battle ax before hanging himself. After several such incidents with the luxurious manor, the place was judged to be cursed by the dead and abandoned. There, it stayed largely undisturbed for the next few centuries with only its tendency to draw creatures of evil being noteworthy.


The Abbey of Abyss was constructed by a Priest of the Mockery named Kalas (LE Half-Orc Male Cleric of the Mockery 1/Monk 9) whom had learned Adar martial arts from a Kalashtar Grandmaster before murdering him. Kalas soon established a powerful hold on the locals with his Ninja becoming amongst the most feared killers in the area. They trained members of the House of Shadow and delivered the hearts, ears, or eyes of enemies as offerings to their Dark God. Working for the House of spies and killers, they gained great favor.


It was then that Kalas' son Adrick experimented with attempting to summon the avatar of The Mockery into the world. What he instead brought forth was a horrible creature from Khyber that had been sleeping under the Abbey for some centuries. The Ninjas were killed almost to the man. Their souls imprisoned in the walls of the blasphemous horror.


The Monks of the Quenching Flame were lead by penitent deserter Kane (LG Human Male Fighter 2/Monk 9) whom had abandoned the cause of Thrane to fight for good and good alone. In the monastery, they routinely were assailed by evil creatures and monsters from the Dark Dimension as they worked to contain the evil by prayer and hoping to eventually drive away the horror by wearing it out.


In the end, Kane's desire to avoid conflict was ignored by his followers who fought to defend the city against the attack of the Red Hawks. The resulting disaster was one that had all of the monks killed to the man for their fierce resistance. Since then, the Abbey has been a haven for rogues and evil doers that wish to sneak into the city. There's an abnormal number of murders here as killers seem to enjoy taking their victims to this place. Vampires and other wicked monsters have also chosen to make the Abbey into their lair.


Game Information: The Abbey of the Abyss is a Manifest Zone to Xoriat with horrible creatures able to plunge through and the interior architecture warping into a nightmarish parody of itself. The place is terribly haunted but monsters have no real desire to leave its blasphemous grounds for some reason. It appears abandoned during daytime but there's a profound sense of unease to anyone who enters.


Those of evil alignment gain a Level within the walls due to the horrible sensation about the place while those of good alignment lose a level. Few of the horrible creatures will harm those of evil alignment within their walls, recognizing them as kindred spirits.