Difference between revisions of "Abomination"

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*'''Impervious Toughness 12'''
 
*'''Impervious Toughness 12'''
  
*'''Super-Strength 9''' (''Heavy Load:'' 12.5 ktons, ''Power Feat:'' Groundstrike, ''Alternate Powers:'' '''Leaping 8''')
+
*'''Super-Strength 9''' (''Heavy Load:'' 12.5 ktons, ''Power Feat:'' Groundstrike, ''Alternate Power:'' '''Leaping 8''')
  
 
'''Combat:''' Attack +5 (+8 melee), Grapple +41, Damage +20 (unarmed), Defense +8 (+4 flat-footed), Knockback -20, Initiative +5
 
'''Combat:''' Attack +5 (+8 melee), Grapple +41, Damage +20 (unarmed), Defense +8 (+4 flat-footed), Knockback -20, Initiative +5

Revision as of 11:41, 19 April 2006

Abomination, PL 14

Str 50/12 (+20), Dex 12 (+1), Con 50/14 (+20), Int 12 (+1), Wis 13 (+1), Cha 12 (+1)

Skills: Bluff 4 (+5), Climb 0 (+16), Disable Device 4 (+5), Drive 3 (+4), Gather Information 4 (+5), Intimidate 6 (+9), Investigate 2 (+3), Knowledge (current events) 4 (+5), Knowledge (technology) 2 (+3), Languages (Croatian, English, Russian), Notice 4 (+5), Pilot 3 (+4), Profession (spy) 5 (+6), Search 4 (+5), Sense Motive 3 (+4), Stealth 6 (+3)

Feats: All-Out Attack, Attack Focus (melee) 3, Diehard, Connected, Endurance, Fearsome Presence 6, Improved Block, Improved Initiative, Startle, Power Attack, Takedown Attack

Powers:

  • Enhanced Constitution 32
  • Enhanced Strength 30
  • Growth 4 (Extra: Continuous, Flaw: Permanent)
  • Immunity 18 (Cold Damage, Disease, Fatigue Effects, Fire Damage, Pressure, Radiation)
  • Impervious Toughness 12
  • Super-Strength 9 (Heavy Load: 12.5 ktons, Power Feat: Groundstrike, Alternate Power: Leaping 8)

Combat: Attack +5 (+8 melee), Grapple +41, Damage +20 (unarmed), Defense +8 (+4 flat-footed), Knockback -20, Initiative +5

Saves: Toughness +20 (+12 Impervious), Fortitude +20, Reflex +3, Will +4

Drawbacks: Less Wealth (-8 on Wealth Checks, -2)

Abilities 17 + Skills 14 (56 ranks) + Feats 18 + Powers 124 + Combat 30 + Saves 5 - Drawbacks 2 = Total 206