Difference between revisions of "Adreatta"

From RPGnet
Jump to: navigation, search
(Ability Scores)
(Equipment)
Line 158: Line 158:
 
*Light crossbow and 20 bolts
 
*Light crossbow and 20 bolts
 
*Explorer's pack
 
*Explorer's pack
*210 gp
+
*Arcane Focus (crystal)
 +
*Spellbook
 +
*150 gp
  
 
=Weapons=
 
=Weapons=

Revision as of 00:42, 19 September 2015

Adreatta

  • Player Name: Lysus

Physical Description

  • Race/Subrace: Human (Variant)
  • Age, Gender: 22, Female
  • Skin, Hair, Eyes: Dark, Black, Amethyst
  • Height, Weight: 5'8" 145 lbs
  • Size: Medium
  • Speed: 30 ft
  • Vision: Normal

Personal Characteristics

  • Alignment: Neutral
  • Deity: None
  • Background: Sage (Wizard's Apprentice)
  • Ideal: The path to power and self-improvement is through knowledge.
  • Bond: I've been searching my whole life for the answer to a specific question.
  • Flaw: I am easily distracted by the promise of information.
  • Features & Traits:
  • Personality trait: I use polysyllabic words that convey the impression of great erudition.

Class & Level

  • Class/Subclass: Fighter 1 / Wizard 2
  • Experience Points: 900
  • Level: 3
  • XP: 900
  • Proficiency Bonus: +2
  • HD (Mod): 1d10/2d6 +3

Ability Scores

Ability Mod. Save
Strength 12 +1 +3
Dexterity 14 +2 +2
Constitution 16 +3 +5
Intelligence 18 +4 +4
Wisdom 14 +2 +2
Charisma 11 0 0

Proficiency Bonus: +2
Passive Perception: 14
Initiative: +2
Armor Class: 16
Total Hit Dice: 1d10/2d6
Used Hit Dice:
Maximum HP: 27
Current HP: 27
Temporary HP:
Death Saves (Successes/Failures):

Feats and Features

War Caster - You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits:

  • You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage.
  • You can perform the somatic components of spells even when you have weapons or a shield in one or both hands.
  • When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.

Fighting Style - Defense

  • While you are wearing armor, you gain a +1 bonus to AC.

Skills

Skill Y/N Mod
Acrobatics (Dex) +2 N +2
Animal Handling (Wis) +2 N +2
Arcana (Int) +4 Y +6
Athletics (Str) +1 N +1
Deception (Cha) 0 N 0
History (Int) +4 Y +6
Insight (Wis) +2 Y +4
Intimidation (Cha) 0 N 0
Investigation (Int) +4 Y +6
Medicine (Wis) +2 N +2
Nature (Int) +4 N +4
Perception (Wis) +2 Y +4
Performance (Cha) 0 N 0
Persuasion (Cha) 0 N 0
Religion (Int) +4 N +4
Sleight of Hand (Dex) +2 N +2
Stealth (Dex) +2 N +2
Survival (Wis) +2 N +2


Languages & Proficiencies

  • Common


Bonus Actions, Reactions - Combat Notes

  • Second Wind - bonus action to regain 1d10+1 HP, once per short rest

Equipment

  • A bottle of black ink
  • A quill
  • A small knife
  • A letter from a dead colleague posing a question I have not yet been able to answer
  • Common clothes
  • Chain mail
  • Rapier and shield
  • Light crossbow and 20 bolts
  • Explorer's pack
  • Arcane Focus (crystal)
  • Spellbook
  • 150 gp

Weapons

Name Ability To Hit Damage D. Mod Type Range Weight Notes
Hand Crossbow Dex +4 1d6 Piercing 30/120 3 lb Ammunition, light, loading
Rapier Dex +4 1d6 +2 Piercing Melee 2 lb Finesse
d
d
d
d

Spells

Prepared:

Name Level Cast Time Range Area Comps Dur Sv/Atk Damage Type Notes


Links