Editing Adventures in Kingdom Management:Middoona Kobold Cleric

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**Law:  
 
**Law:  
 
***Touch of Law (Sp): You can touch a willing creature as a standard action, infusing it with the power of divine order and allowing it to treat all attack rolls, skill checks, ability checks, and saving throws for 1 round as if the natural d20 roll resulted in an 11. You can use this ability a number of times per day equal to 3 + your Wisdom modifier 6.
 
***Touch of Law (Sp): You can touch a willing creature as a standard action, infusing it with the power of divine order and allowing it to treat all attack rolls, skill checks, ability checks, and saving throws for 1 round as if the natural d20 roll resulted in an 11. You can use this ability a number of times per day equal to 3 + your Wisdom modifier 6.
 
===Feats (1+free)===
 
Metallic Kobold [renamed the feat but read link]: Your scales take on a metallic sheen appropriate for that of a good-aligned metallic dragon who shares any existing energy affinity you possess, or whom you have chosen to emulate. You gain a +2 circumstance bonus on Diplomacy checks when interacting with good creatures. In addition, your Charisma is considered 2 points higher for the purposes of channelling positive energy.
 
 
Leadership: one none heroic cohort
 
 
===Traits (2)===
 
 
Kobold Faith: You gain a +2 trait bonus on Diplomacy checks when dealing with other kobolds.
 
 
Called: Once per day upon rolling a natural 1 on an attack roll, you may reroll the die and take the second result instead.
 
 
  
 
===Skills===
 
===Skills===

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