Difference between revisions of "Aelspeth"

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(Created page with ":''The trees were thick, the mountains wide, the sun set in the West :''When Gil’G’lad came to Caran-Rhaw and tarried for a rest. :''The warriors strong, the glitt’ring ...")
 
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:''The trees were thick, the mountains wide, the sun set in the West
+
;Aelspeth, daughter of Ragna
:''When Gil’G’lad came to Caran-Rhaw and tarried for a rest.
+
: '''Culture:''' Barding of Dale
:''The warriors strong, the glitt’ring mail, the spears and swords were bright.
+
: '''Standard of Living:''' Prosperous
:''they marched to death at Barad-Dur, they march’ed out of sight.
+
: '''Cultural blessing:''' Stout-hearted
 +
: '''Calling:''' Scholar '''Shadow weakness:''' Lure of Secrets
 +
: '''Specialties:''' Old lore, Trading, Rhymes of Lore
 +
: '''Distinctive features:''' Clever, Tall
 +
: '''Body:''' 4 '''Heart:''' 6 '''Wits:''' 4
 +
: '''Body (favoured):''' 5 '''Heart (favoured)''': 8 '''Wits (favoured):''' 7
  
:''The years grew long, the years grew late, the land grew dark and dim.
+
-Common Skills-
:''The forest turned to rot and shade, the Yew, once fat, now thin.
+
;Personality
:''The Lady passed unto the west, a Lord there was no more.
+
: * Awe: 2
:''The Lords had fallen ‘pon the Marsh, the Lord of Caran-Rhaw.
+
: * ''Inspire:'' 2
 +
: * Persuade: 3
 +
;Movement
 +
: * Athletics: 0
 +
: * Travel: 2
 +
: * Stealth: 0
 +
;Perception
 +
: * Awareness: 0
 +
: * ''Insight:'' 2
 +
: * Search: 1
 +
;Survival
 +
: * Explore: 2
 +
: * Healing: 0
 +
: * Hunting: 0
 +
;Custom
 +
: * Song: 1
 +
: * Courtesy: 3
 +
: * ''Riddle:'' 2
 +
;Vocation
 +
: * Craft: 1
 +
: * Battle: 2
 +
: * ''Lore:'' 2
  
:''The final heir, the last in line, once hail and swift and true.
+
-Weapon Skills-
:''Now sorrowful, now weary-eyed, now ever tired he grew.
+
* (Swords): 2
:''He laid his brow upon the tombs, where kin and cousin lay.
+
* Bow: 1
:''And slept for many long a year in gentle slumber, fey.
+
* Dagger: 1
  
:''With close’d eye, and breath so thin, the sleeping Lord yet dreamt.
+
-Rewards-:  
:''And stirred when Shadow closing in, His will ‘pon hatred bent.
+
*
:''Bare witness to, now watch! Now see! The sleeping Lord awakes!
+
-Virtues-:
:''The standard, proud, of Caran-Rhaw, ‘pon gentle breeze yet breaks.
+
* King's Men (+3 Max Endurance, -1 XP to raise Sword, Long Sword, Spear or Great Bow)
:''To Sea! To Wood! to Lorien, to Imladris and Hollin!
+
 
:''The Lord of Caran-Rhaw now walks, in vengeance of the fallen.''
+
-Gear-
 +
* Long sword '''damage:''' 5/7 '''edge:''' 10 '''injury:''' 16/18 '''enc:''' 3 '''special:''' none
 +
* Spear '''damage:''' 5 '''edge:''' 9 '''injury:''' 14 '''enc:''' 2
 +
* Dagger '''damage:''' 3 '''edge:''' G '''injury:''' 12 '''enc:''' 0
 +
* Mail Shirt '''protection:''' 3d '''enc:''' 12
 +
* Great Shield '''parry:''' +3 '''enc:''' 5</strike>
 +
 
 +
;Fatigue & Endurance
 +
:'''Endurance:''' 31 '''Starting Endurance:''' 31
 +
: '''Fatigue from Encumbrance:''' 22 '''Fatigue from Travel:''' 0 '''Total Fatigue:''' 22
 +
 
 +
; Hope & Shadow
 +
: '''Hope:''' 14 '''Starting Hope:''' 14
 +
: '''Temporary Shadow:''' 0 '''Permanent Shadow:''' 0 '''Total Shadow:''' 0
 +
 
 +
; Protection & Damage
 +
: '''Armour:''' 3d '''Headgear:''' +0
 +
: '''Parry:''' 7 (4 without shield)
 +
: '''Damage:''' 5/7 (+4) '''Ranged:''' 5 (+4)
 +
 
 +
; Experience & Advancement
 +
: '''Wisdom:''' 2 '''Valour:''' 1
 +
: '''Experience:''' 0 '''Total Experience:''' 0
 +
: '''Fellowship:''' TBD '''Advancement:''' 0 '''Treasure:''' 0 '''Standing:''' 0
 +
 
 +
'''Background'''
 +
If Broyan had been born to a different family, he might not be where he is now. His family want another respected craftsman, joining the family business, marrying well, and avoiding the dangers of travel. He wanted to see something more than Laketown, and always listened to the tales of the traders wishing that he could be one of them, seeing the palace of the Elf-King or other distant places. If only something would come along that would let him earn wealth and fame that way, his family might think better of him. And if the same events gave him a reason to wander, so much the better!

Revision as of 17:46, 3 April 2014

Aelspeth, daughter of Ragna
Culture: Barding of Dale
Standard of Living: Prosperous
Cultural blessing: Stout-hearted
Calling: Scholar Shadow weakness: Lure of Secrets
Specialties: Old lore, Trading, Rhymes of Lore
Distinctive features: Clever, Tall
Body: 4 Heart: 6 Wits: 4
Body (favoured): 5 Heart (favoured): 8 Wits (favoured): 7

-Common Skills-

Personality
* Awe: 2
* Inspire: 2
* Persuade: 3
Movement
* Athletics: 0
* Travel: 2
* Stealth: 0
Perception
* Awareness: 0
* Insight: 2
* Search: 1
Survival
* Explore: 2
* Healing: 0
* Hunting: 0
Custom
* Song: 1
* Courtesy: 3
* Riddle: 2
Vocation
* Craft: 1
* Battle: 2
* Lore: 2

-Weapon Skills-

  • (Swords): 2
  • Bow: 1
  • Dagger: 1

-Rewards-:

-Virtues-:

  • King's Men (+3 Max Endurance, -1 XP to raise Sword, Long Sword, Spear or Great Bow)

-Gear-

  • Long sword damage: 5/7 edge: 10 injury: 16/18 enc: 3 special: none
  • Spear damage: 5 edge: 9 injury: 14 enc: 2
  • Dagger damage: 3 edge: G injury: 12 enc: 0
  • Mail Shirt protection: 3d enc: 12
  • Great Shield parry: +3 enc: 5
Fatigue & Endurance
Endurance: 31 Starting Endurance: 31
Fatigue from Encumbrance: 22 Fatigue from Travel: 0 Total Fatigue: 22
Hope & Shadow
Hope: 14 Starting Hope: 14
Temporary Shadow: 0 Permanent Shadow: 0 Total Shadow: 0
Protection & Damage
Armour: 3d Headgear: +0
Parry: 7 (4 without shield)
Damage: 5/7 (+4) Ranged: 5 (+4)
Experience & Advancement
Wisdom: 2 Valour: 1
Experience: 0 Total Experience: 0
Fellowship: TBD Advancement: 0 Treasure: 0 Standing: 0

Background If Broyan had been born to a different family, he might not be where he is now. His family want another respected craftsman, joining the family business, marrying well, and avoiding the dangers of travel. He wanted to see something more than Laketown, and always listened to the tales of the traders wishing that he could be one of them, seeing the palace of the Elf-King or other distant places. If only something would come along that would let him earn wealth and fame that way, his family might think better of him. And if the same events gave him a reason to wander, so much the better!