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| [[Harry | '''Harry''']] || @bleys21 || Pure Strain Human || 6 || 4 || 5 || Pre-fall, newly awakened Human
 
| [[Harry | '''Harry''']] || @bleys21 || Pure Strain Human || 6 || 4 || 5 || Pre-fall, newly awakened Human
 
|-
 
|-
| [[Fox | '''Selene Marlowe''']] || @Elfwine || Mutant Animal || 6 || 5 || 5 || Uplifted Fox
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| [[Fox | '''Fox''']] || @Elfwine || Mutant Animal || 6 || 5 || 5 || Uplifted Fox
 
|-
 
|-
 
| [[Cassie Blackburn | '''Cassie Blackburn''']] || @IMGoose || Mutant Human || 6 || 6 || 5 || Mutant Vampire
 
| [[Cassie Blackburn | '''Cassie Blackburn''']] || @IMGoose || Mutant Human || 6 || 6 || 5 || Mutant Vampire
 
|-
 
|-
| [[Big Bear | '''Jonas the Bear''']] || @stinkyfool || Mutant Animal || 6 || 5 || 10 || Uplifted Bear
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| [[xx | '''xx''']] || @stinkyfool || Human || 6 || 4 || 5 ||  
 
|-
 
|-
 
|}
 
|}
 
 
'''Off Raod Wastelander Truck'''[https://www.pinterest.com/pin/4362930878737924/]</br>
 
'''Cost''' $18,000*?, '''Size''' 4 -Large, '''Handling''' -1, '''TS''' 35mph, '''Toughness''' 25 (9), '''Crew''' 1+7, '''Mods''' (14 remaining) -Armor +4 (2), Off Road (ignore Drive penalities for difficult terrain. Speed reduction from such conditions is on 1.5 instead of 2) (1), Reinforced Chassis (Toughness +2) (1), Speed 2 (+20mph) (2)
 
: *Quicks: Prone to breakdowns; Poor Handling -1 (lowers the base cost by around $10,000)
 
  
 
==Overall Setting Notes "RUINED EARTH"==
 
==Overall Setting Notes "RUINED EARTH"==
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5.) The Sentinels: this AI collective of super computres and andoids wish to extermate all non-machine live (not just sentien life) on the the planet. They are based out of Washington DC but have access to many advanced vehicles amd weapons, and have spread throughout the Old US Empire to learn about the situation so that one day they can carry out the genocidal plans. Their lands are refered to as the Created as a front where the keep simple low-tech slave sentients as a cover.   
 
5.) The Sentinels: this AI collective of super computres and andoids wish to extermate all non-machine live (not just sentien life) on the the planet. They are based out of Washington DC but have access to many advanced vehicles amd weapons, and have spread throughout the Old US Empire to learn about the situation so that one day they can carry out the genocidal plans. Their lands are refered to as the Created as a front where the keep simple low-tech slave sentients as a cover.   
 
===BRIEF HISTORY AND SETTING FOR 'LEAVING LOS VEGAS'===
 
===BRIEF HISTORY AND SETTING FOR 'LEAVING LOS VEGAS'===
[[File:Atb.NewVegas.jpg | 700px]]
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'''New Vegas'''[https://wiki.rpg.net/index.php/File:Atb.NewVegas.jpg] (built on the ruins of the old city) has a population of around 30,000 with a mix mutants, pure strain humans and uplifted animals and plants is the core setting where the player's characters start out there adventures at. The city is open to all and has a very cosmopolitan to all sentient beings. All are welcome and free to live and trade as they wish.
'''New Vegas''' (built on the ruins of the old city) has a population of around 30,000 with a mix mutants, pure strain humans and uplifted animals and plants is the core setting where the player's characters start out there adventures at. The city is open to all and has a very cosmopolitan to all sentient beings. All are welcome and free to live and trade as they wish.
 
  
 
The city’s overall technology is probably closer to the old US Empire of the 1970’s and 80's but less reliance on fossil fuels (although there are some coal mining pits to the southwest and natural gas fields to the south and east). They can replace the machine parts of most tech of this present level, including car parts and older aircraft.
 
The city’s overall technology is probably closer to the old US Empire of the 1970’s and 80's but less reliance on fossil fuels (although there are some coal mining pits to the southwest and natural gas fields to the south and east). They can replace the machine parts of most tech of this present level, including car parts and older aircraft.
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Note 2 - Buying goods on the cheap ('''El Cheapo''') </Br>
 
Note 2 - Buying goods on the cheap ('''El Cheapo''') </Br>
:Cost: El cheapo gear costs half the normal price, but a survivors only receives a discount on types of gear described below.</Br>
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* Cost: El cheapo gear costs half the normal price, but a survivors only receives a discount on types of gear described below.</Br>
:* Breakage: Cheap guns, saddles, and so forth—anything a survivor might use in a skill roll—break if the player rolls a Critical Failure. An el cheapo axe falls apart while you’re trying to whack some nogood rascal, or a secondhand wagon loses a wheel. If your cowpoke has the All Thumbs Hindrance, the breakage is spectacular enough to Stun the user. Powered items explode, the cinch on a saddle snaps like thunder, and so on.
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** Breakage: Cheap guns, saddles, and so forth—anything a survivor might use in a skill roll—break if the player rolls a Critical Failure. An el cheapo axe falls apart while you’re trying to whack some nogood rascal, or a secondhand wagon loses a wheel. If your cowpoke has the All Thumbs Hindrance, the breakage is spectacular enough to Stun the user. Powered items explode, the cinch on a saddle snaps like thunder, and so on.
:* Persuasion Penalties: Items that don’t come into play for skill rolls might affect folks’ perception of your hero. It rare in this setting (as everyone wear old cloths, etc.) but items that are especially cheap looking or maybe mildly radiative, etc. might give a penalty. Each of these items inflicts a −1 modifier to your hombre’s Persuasion rolls, but the maximum penalty for el cheapo gear is −2.
+
** Persuasion Penalties: Items that don’t come into play for skill rolls might affect folks’ perception of your hero. It rare in this setting (as everyone wear old cloths, etc.) but items that are especially cheap looking or maybe mildly radiative, etc. might give a penalty. Each of these items inflicts a −1 modifier to your hombre’s Persuasion rolls, but the maximum penalty for el cheapo gear is −2.
  
:EL CHEAPO HORSES or MOUNTS </Br>
+
EL CHEAPO HORSES or MOUNTS </Br>
:* Skinflint characters who cheap out on horseflesh are in for a whole different addition to their normal statistics, have two Minor Hindrances or a Major Hindrance of the Marshal’s choice. That’s right, partner, you could wind up with an Elderly nag, a Stubborn mare, or a Mean stallion full of piss and vinegar. You pays your money...
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* Skinflint characters who cheap out on horseflesh are in for a whole different addition to their normal statistics, have two Minor Hindrances or a Major Hindrance of the Marshal’s choice. That’s right, partner, you could wind up with an Elderly nag, a Stubborn mare, or a Mean stallion full of piss and vinegar. You pays your money...
  
  
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====Vehicle Rules====
 
====Vehicle Rules====
 
Vehicle Creation Basics
 
Vehicle Creation Basics
 
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<font size=1>
 
{| class="wikitable" border="0"  
 
{| class="wikitable" border="0"  
 
| '''Chassis''' || '''Size''' || '''Speed''' || '''Handling''' || '''Toughness''' || '''Mods''' || '''Crew''' || '''Cost''' || '''Examples'''
 
| '''Chassis''' || '''Size''' || '''Speed''' || '''Handling''' || '''Toughness''' || '''Mods''' || '''Crew''' || '''Cost''' || '''Examples'''
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|}
 
|}
 
</font size>
 
</font size>
 
  
 
Mods (x) is how many times it maybe take 1=Once, U=unlimited (up to all the mods the vehicle has)
 
Mods (x) is how many times it maybe take 1=Once, U=unlimited (up to all the mods the vehicle has)
 +
<font size=1>
 
{| class="wikitable" border="0"  
 
{| class="wikitable" border="0"  
 
| '''Updated Vehicle Mods''' || '''Mods''' || '''Cost'''  
 
| '''Updated Vehicle Mods''' || '''Mods''' || '''Cost'''  
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FUTURE VEHICLE UPGRADES
 
FUTURE VEHICLE UPGRADES
 +
<font size=1>
 
{| class="wikitable" border="0"  
 
{| class="wikitable" border="0"  
 
| '''Updated Vehicle Mods''' || '''Mods''' || '''Cost'''  
 
| '''Updated Vehicle Mods''' || '''Mods''' || '''Cost'''  
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====Some basic Vehicle Examples====
 
====Some basic Vehicle Examples====
 
* '''Street Bike'''[https://www.pinterest.com/pin/373939575287757536/]: Cost $8,500, Size 2 -Light, Handling +2, TS 70mph, Toughness 9 (2), Crew 1+1, Mods (1 remaining) -Exposed Crew, Speed 4 (+40mph)
 
* '''Street Bike'''[https://www.pinterest.com/pin/373939575287757536/]: Cost $8,500, Size 2 -Light, Handling +2, TS 70mph, Toughness 9 (2), Crew 1+1, Mods (1 remaining) -Exposed Crew, Speed 4 (+40mph)
* '''Motorcycle with Sidecar'''[https://www.pinterest.com/pin/658651514252003018/]: Cost $9,000, Size 2 -Light, Handling +2, TS 50mph, Toughness 13 (5), Crew 1+1, Mods (2 remaining) -Armor +2 (1), Exposed Crew, Off-Road (ignore Drive penalities for difficult terrain. Speed reduction from such conditions is on 1.5 instead of 2) (1), Side Car (+2), Reinforced Chassis 1 (1), Speed 2 (+20mph) (2)
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* '''Motorcycle with Sidecar'''[https://www.pinterest.com/pin/658651514252003018/: Cost $9,000, Size 2 -Light, Handl]ing +2, TS 50mph, Toughness 13 (5), Crew 1+1, Mods (2 remaining) -Armor +2 (1), Exposed Crew, Off-Road (ignore Drive penalities for difficult terrain. Speed reduction from such conditions is on 1.5 instead of 2) (1), Side Car (+2), Reinforced Chassis 1 (1), Speed 2 (+20mph) (2)
 
* '''Heavy Dirt Bike'''[https://www.pinterest.com/pin/86201780358209594/]: Cost $15,500, Size 3 -Moderate, Handling +1, TS 45mph, Toughness 16 (5), Crew 1+1, Mods (4 remaining) -Armor +2 (1), Exposed Crew, Off-Road (ignore Drive penalities for difficult terrain. Speed reduction from such conditions is on 1.5 instead of 2) (1), Reinforced Chassis (1), Speed 2 (2)  
 
* '''Heavy Dirt Bike'''[https://www.pinterest.com/pin/86201780358209594/]: Cost $15,500, Size 3 -Moderate, Handling +1, TS 45mph, Toughness 16 (5), Crew 1+1, Mods (4 remaining) -Armor +2 (1), Exposed Crew, Off-Road (ignore Drive penalities for difficult terrain. Speed reduction from such conditions is on 1.5 instead of 2) (1), Reinforced Chassis (1), Speed 2 (2)  
 
* '''Dune Buggy'''[https://wiki.rpg.net/index.php/File:MnM3.ATB.jpg]: Cost $15,000, Size 2 -Moderate, Handling +1, TS 55mph, Toughness 18 (4), Crew 1+2, Mods (3 remaining)-Armor +2 (1), Exposed Crew, Off-Road (ignore Drive penalities for difficult terrain. Speed reduction from such conditions is on 1.5 instead of 2) (1), Reinforced Chassis 2 (Toughness +4) (2), Speed 3 (+30mph) (3)
 
* '''Dune Buggy'''[https://wiki.rpg.net/index.php/File:MnM3.ATB.jpg]: Cost $15,000, Size 2 -Moderate, Handling +1, TS 55mph, Toughness 18 (4), Crew 1+2, Mods (3 remaining)-Armor +2 (1), Exposed Crew, Off-Road (ignore Drive penalities for difficult terrain. Speed reduction from such conditions is on 1.5 instead of 2) (1), Reinforced Chassis 2 (Toughness +4) (2), Speed 3 (+30mph) (3)
 
* '''Patrol Car'''[https://www.pinterest.com/pin/2392606042691331/]: Cost $47,000, Size 3 -Medium, Handling +1, TS 60mph (90mph with booster), Toughness 21 (8), Mods (6 remaining) -Armor +4 (2), Booster (Nitrous oxide or other propellants increase a vehicle's Speed by 50% for a round. Each booster has six uses before it must be replaced. Their effects do not stack. Refills cost $100 per booster) (1), Handling 1 (+1) (1), Reinforced Chassis 1 (Toughness +2) (1), Speed 4 (+40mph) (4)*  
 
* '''Patrol Car'''[https://www.pinterest.com/pin/2392606042691331/]: Cost $47,000, Size 3 -Medium, Handling +1, TS 60mph (90mph with booster), Toughness 21 (8), Mods (6 remaining) -Armor +4 (2), Booster (Nitrous oxide or other propellants increase a vehicle's Speed by 50% for a round. Each booster has six uses before it must be replaced. Their effects do not stack. Refills cost $100 per booster) (1), Handling 1 (+1) (1), Reinforced Chassis 1 (Toughness +2) (1), Speed 4 (+40mph) (4)*  
 
* '''Armored Light Transport'''[https://www.pinterest.com/pin/610519293243375193/]: Cost $49,000, Size 4 -Large, Handling +0, TS 45mph, Toughness 25 (9; Heavy), Crew 1+7, Mods (7 remaining) -Amphibious (1) (the vehicle can move at 1/2 its speed with a -1 Handling for its size on the surface of water) (1), Armor +4 (Heavy) (2), Living Space (for four crew/passanges. Can share the space and shift for eight Size 0 beings. Bunk beds, personal storage, shared bathroom and kitchenette) (4), Off Road (ignore Drive penalities for difficult terrain. Speed reduction from such conditions is on 1.5 instead of 2) (1), Ram (reinforced front armor allows vehicle to ram obsticals and suffer only 1/2 damage) (1), Reinforced Chassis (Toughness +2) (1), Speed 3 (+30mph) (3)   
 
* '''Armored Light Transport'''[https://www.pinterest.com/pin/610519293243375193/]: Cost $49,000, Size 4 -Large, Handling +0, TS 45mph, Toughness 25 (9; Heavy), Crew 1+7, Mods (7 remaining) -Amphibious (1) (the vehicle can move at 1/2 its speed with a -1 Handling for its size on the surface of water) (1), Armor +4 (Heavy) (2), Living Space (for four crew/passanges. Can share the space and shift for eight Size 0 beings. Bunk beds, personal storage, shared bathroom and kitchenette) (4), Off Road (ignore Drive penalities for difficult terrain. Speed reduction from such conditions is on 1.5 instead of 2) (1), Ram (reinforced front armor allows vehicle to ram obsticals and suffer only 1/2 damage) (1), Reinforced Chassis (Toughness +2) (1), Speed 3 (+30mph) (3)   
* '''War Wagon'''[https://www.artstation.com/artwork/N68Rg]: Cost $71,000, Size 6 -Heavy, Handling -1, TS 40mph, Toughness 29 (8; Heavy), Crew 1+10, Mods (17 remaining) - Armor +2 (Heavy) (1), Exposed Passenger (a total of 8 riding in the bed), Off Road (ignore Drive penalities for difficult terrain. Speed reduction from such conditions is on 1.5 instead of 2) (1), Ram (reinforced front armor allows vehicle to ram obsticals and suffer only 1/2 damage) (1), Reinforced Chassis (Toughness +2) (1), Speed 3 (+30mph) (4), Tow Rig (can tow same sized vehicle at 1/2 TS and pull a vehicle one size larger [8] when stationary) (1)
+
* '''War Truck'''[https://www.artstation.com/artwork/N68Rg]: Cost $,000, Size 6 -Heavy, Handling -1, TS 40mph, Toughness 29 (8; Heavy), Crew 1+9, Mods (17 remaining) - Armor +2 (Heavy) (1), Off Road (ignore Drive penalities for difficult terrain. Speed reduction from such conditions is on 1.5 instead of 2) (1), Ram (reinforced front armor allows vehicle to ram obsticals and suffer only 1/2 damage) (1), Reinforced Chassis (Toughness +2) (1), Speed 3 (+30mph) (4), Tow Rig (1)
 
* '''Big Boss'''[https://www.pinterest.com/pin/525443481531594143/]: Cost $101,000, Size 8 -Super Heavy, Handling -2, TS 30mph, Toughness 32 (9; Heavy), Crew 2+10, Mods (13 remaining) -Armor +2 (Heavy) (1), Crew Reduction 2 (+2), Living Space (for 8 passengers/crew. Can share the space and shift for 16 Size 0 beings. Bunk beds, personal storage, shared bathroom and kitchenette) (8), Reinforced Chasis (Tough +2) (1), Speed 2 (+20mph) (2)
 
* '''Big Boss'''[https://www.pinterest.com/pin/525443481531594143/]: Cost $101,000, Size 8 -Super Heavy, Handling -2, TS 30mph, Toughness 32 (9; Heavy), Crew 2+10, Mods (13 remaining) -Armor +2 (Heavy) (1), Crew Reduction 2 (+2), Living Space (for 8 passengers/crew. Can share the space and shift for 16 Size 0 beings. Bunk beds, personal storage, shared bathroom and kitchenette) (8), Reinforced Chasis (Tough +2) (1), Speed 2 (+20mph) (2)
* '''Huge Dirt Hauler Truck'''[https://www.pinterest.com/pin/50384089559879922/]: Cost $265,000, Size 10 - Titan, TS 30mph, Handling -2, Toughness 37 (8), Crew 4+36, Mods (16 remaining) -Living Spaces (for 20 passengers/crew. Size 0 beings. Bunk beds, personal storage, shared bathroom and kitchenette) (20), Ram (reinforced front armor allows vehicle to ram obsticals and suffer only 1/2 damage) (1), Reinforced Chassis (Toughness +2) (1), Speed 2 (+20mph) (2)
 
  
 
===Some character Examples===
 
===Some character Examples===

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