Editing After The Storm: Second Wave

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Campaign concept: When Earth suffers a global disaster, the powerful old guard of first generation supers form an international relief task force to help the worst suffering areas, leaving their relatively unscathed home city in the hands of the younger second generation. And as the teen to early twenties supers step up as protectors, threats both old and new raise their heads.
 
Campaign concept: When Earth suffers a global disaster, the powerful old guard of first generation supers form an international relief task force to help the worst suffering areas, leaving their relatively unscathed home city in the hands of the younger second generation. And as the teen to early twenties supers step up as protectors, threats both old and new raise their heads.
 
[https://forum.rpg.net/index.php?threads/recruitment-after-the-storm-%E2%80%93-second-wave-mutants-masterminds-3e.892395 Link to development thread]
 
 
[https://forum.rpg.net/index.php?threads/after-the-storm-%E2%80%93-second-wave-mutants-masterminds-3e.893506 Link to IC thread]
 
 
[https://forum.rpg.net/index.php?threads/after-the-storm-%E2%80%93-second-wave-mutants-masterminds-3e.893505 Link to OOC thread]
 
  
 
===Player Characters===
 
===Player Characters===
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===Rikers===
 
===Rikers===
The headquarters of The Protectors and the most secure supervillain prison within US. The conspiracy that once experimented on supers here developed a device called a nullifier, modeled on the supervillain Null who could shut down the powers of other supers. What they could not replicate was the power itself, and no one else has either. So while a nullifier can project a field inside of which superpowers will not function, it needs a Super to act as a power source. And despite attempts at miniaturization, no portable version has been developed. Nullifiers look like bulky dentist’s chairs on which the Super using his power as a source reclines. In Rikers, three are kept on simultaneously, so that if one shuts down, two others will continue to keep the field up.
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The headquarters of The Protectors and the most secure supervillain prison within US. The conspiracy that one experimented on supers here developed a device called a nullifier, modeled on the supervillain Null who could shut down the powers of other supers. What they could not replicate was the power itself, and no one else has either. So while a nullifier can project a field inside of which superpowers will not function, it needs a Super to act as a power source. And despite attempts at miniaturization, no portable version has been developed. Nullifiers look like bulky dentist’s chairs on which the Super using his power as a source reclines. In Rikers, three are kept on simultaneously, so that if one shuts down, two others will continue to keep the field up.
  
 
And if all else fails, there is the last line of defense. The sentient android Sentinel. Originally serving the conspiracy as a jailer, they took on the entire Protectors team, and although they ultimately lost that fight, The Protectors had to work for that win. Just fulfilling their role and not having any particular loyalty to the conspiracy, Sentinel kept serving as a jailer.
 
And if all else fails, there is the last line of defense. The sentient android Sentinel. Originally serving the conspiracy as a jailer, they took on the entire Protectors team, and although they ultimately lost that fight, The Protectors had to work for that win. Just fulfilling their role and not having any particular loyalty to the conspiracy, Sentinel kept serving as a jailer.

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